Exemple #1
0
            public short width; /* FLIC width in pixels */

            #endregion Fields

            #region Methods

            //BYTE												reserved3[40]; /* Set to zero */
            public void ReadData(BinaryFormatter mFormatter)
            {
                this.size = mFormatter.ReadInt32();
                this.type = mFormatter.ReadShort16();
                this.frames = mFormatter.ReadShort16();
                this.width = mFormatter.ReadShort16();
                this.height = mFormatter.ReadShort16();
                this.depth = mFormatter.ReadShort16();
                this.flags = mFormatter.ReadShort16();
                this.speed = mFormatter.ReadInt32();
                this.reserved1 = mFormatter.ReadShort16();
                this.created = mFormatter.ReadInt32();
                this.creator = mFormatter.ReadInt32();
                this.updated = mFormatter.ReadInt32();
                this.updater = mFormatter.ReadInt32();
                this.aspect_dx = mFormatter.ReadShort16();
                this.aspect_dy = mFormatter.ReadShort16();
                this.reserved2 = mFormatter.ReadChars(38);
                this.oframe1 = mFormatter.ReadInt32();
                this.oframe2 = mFormatter.ReadInt32();
            }
Exemple #2
0
 public void ReadData(BinaryFormatter mFormatter)
 {
     this.size = mFormatter.ReadUInt32();
     this.magic = mFormatter.ReadUShort16();
     this.chunks = mFormatter.ReadUShort16();
     this.expand = mFormatter.ReadChars(8);
 }
Exemple #3
0
 public void ReadData(BinaryFormatter mFormatter)
 {
     this.size = mFormatter.ReadUInt32();
     this.flags = mFormatter.ReadInt32();
     this.numAnims = mFormatter.ReadUShort16();
     this.animLength = mFormatter.ReadUShort16();
     this.xOffset = mFormatter.ReadUShort16();
     this.yOffset = mFormatter.ReadUShort16();
     this.xs_orig = mFormatter.ReadUShort16();
     this.ys_orig = mFormatter.ReadUShort16();
     this.animTime = mFormatter.ReadInt32();
     this.unknown12 = mFormatter.ReadInt32();
     this.stuff = mFormatter.ReadChars(12);
 }