public static void Init() { if (!TransportLineMod.TryLoadData(out TransportLineMod._lineData)) { Utils.Log((object)"Loading default transport line data."); NetManager instance1 = Singleton <NetManager> .instance; TransportManager instance2 = Singleton <TransportManager> .instance; int length = instance2.m_lines.m_buffer.Length; for (ushort index = 0; index < length; ++index) { if (instance2.m_lines.m_buffer[index].Complete) { TransportLineMod._lineData[index].TargetVehicleCount = TransportLineMod.CountLineActiveVehicles(index); } else { TransportLineMod._lineData[index].TargetVehicleCount = OptionsWrapper <Settings> .Options.DefaultVehicleCount; } TransportLineMod._lineData[index].BudgetControl = OptionsWrapper <Settings> .Options.BudgetControl; TransportLineMod._lineData[index].Depot = TransportLineMod.GetClosestDepot((ushort)index, instance1.m_nodes.m_buffer[(int)instance2.m_lines.m_buffer[index].GetStop(0)].m_position); TransportLineMod._lineData[index].Unbunching = OptionsWrapper <Settings> .Options.Unbunching; } } SerializableDataExtension.instance.EventSaveData += new SerializableDataExtension.SaveDataEventHandler(TransportLineMod.OnSaveData); Redirector <TransportLineMod> .Deploy(); TransportLineMod._init = true; }
public static bool ValidateDepot(ushort lineID, ref ushort depotID, ref TransportInfo transportInfo) { if (depotID != 0 && DepotUtil.IsValidDepot(ref Singleton <BuildingManager> .instance.m_buildings.m_buffer[depotID], ref transportInfo, out _, out _, out _)) { return(true); } depotID = TransportLineMod.GetClosestDepot(lineID, Singleton <NetManager> .instance.m_nodes .m_buffer[Singleton <TransportManager> .instance.m_lines.m_buffer[lineID].GetStop(0)] .m_position); TransportLineMod._lineData[lineID].Depot = depotID; return(depotID != 0); }
public static bool TryLoadData(out LineData[] data) { data = new LineData[256]; byte[] data1 = SerializableDataExtension.instance.SerializableData.LoadData(TransportLineMod._dataID); if (data1 == null) { return(false); } int index1 = 0; ushort lineID = 0; string empty = string.Empty; try { Utils.Log((object)"Try to load transport line data."); string str = SerializableDataExtension.ReadString(data1, ref index1); if (string.IsNullOrEmpty(str) || str.Length != 4) { Utils.LogWarning((object)"Unknown data found."); return(false); } Utils.Log((object)("Found transport line data version: " + str)); NetManager instance1 = Singleton <NetManager> .instance; TransportManager instance2 = Singleton <TransportManager> .instance; while (index1 < data1.Length) { if (instance2.m_lines.m_buffer[(int)lineID].Complete) { int int32 = BitConverter.ToInt32(data1, index1); data[(int)lineID].TargetVehicleCount = int32; } index1 += 4; float num = Mathf.Min(BitConverter.ToSingle(data1, index1), (float)OptionsWrapper <Settings> .Options.SpawnTimeInterval); if ((double)num > 0.0) { data[(int)lineID].NextSpawnTime = SimHelper.SimulationTime + num; } index1 += 4; bool boolean = BitConverter.ToBoolean(data1, index1); data[(int)lineID].BudgetControl = boolean; ++index1; ushort uint16 = BitConverter.ToUInt16(data1, index1); data[(int)lineID].Depot = (int)uint16 != 0 ? uint16 : TransportLineMod.GetClosestDepot(lineID, instance1.m_nodes.m_buffer[(int)instance2.m_lines.m_buffer[(int)lineID].GetStop(0)] .m_position); index1 += 2; if (str == "v001") { string name = SerializableDataExtension.ReadString(data1, ref index1); if (name != "Random") { if (data[(int)lineID].Prefabs == null) { data[(int)lineID].Prefabs = new HashSet <string>(); } if ((UnityEngine.Object)PrefabCollection <VehicleInfo> .FindLoaded(name) != (UnityEngine.Object)null) { data[(int)lineID].Prefabs.Add(name); } } } else { int int32 = BitConverter.ToInt32(data1, index1); index1 += 4; for (int index2 = 0; index2 < int32; ++index2) { string name = SerializableDataExtension.ReadString(data1, ref index1); if (data[(int)lineID].Prefabs == null) { data[(int)lineID].Prefabs = new HashSet <string>(); } if ((UnityEngine.Object)PrefabCollection <VehicleInfo> .FindLoaded(name) != (UnityEngine.Object)null) { data[(int)lineID].Prefabs.Add(name); } } } if (str != "v001") { int int32 = BitConverter.ToInt32(data1, index1); index1 += 4; for (int index2 = 0; index2 < int32; ++index2) { string name = SerializableDataExtension.ReadString(data1, ref index1); if (!boolean) { if (data[(int)lineID].QueuedVehicles == null) { data[(int)lineID].QueuedVehicles = new Queue <string>(); } if ((UnityEngine.Object)PrefabCollection <VehicleInfo> .FindLoaded(name) != (UnityEngine.Object)null) { lock (data[(int)lineID].QueuedVehicles) data[(int)lineID].QueuedVehicles.Enqueue(name); } } } } if (str == "v003") { ++index1; } data[(int)lineID].Unbunching = str != "v004" ? OptionsWrapper <Settings> .Options.Unbunching : SerializableDataExtension.ReadBool(data1, ref index1); ++lineID; } return(true); } catch (Exception ex) { Utils.LogWarning((object)("Could not load transport line data. " + ex.Message)); data = new LineData[256]; return(false); } }