private void button12_Click(object sender, EventArgs e) { NamedPipes.CommandPipe("farm"); }
private void button13_Click(object sender, EventArgs e) { NamedPipes.CommandPipe("sell"); }
private void button11_Click(object sender, EventArgs e) { NamedPipes.CommandPipe("castle"); }
private void button10_Click(object sender, EventArgs e) { NamedPipes.CommandPipe("empire"); }
private void button7_Click(object sender, EventArgs e) { NamedPipes.CommandPipe("space"); }
private void button9_Click(object sender, EventArgs e) { NamedPipes.CommandPipe("pillar"); }
private void button7_Click(object sender, EventArgs e) { NamedPipes.CommandPipe("gravity 50"); }
private void button2_Click(object sender, EventArgs e) { NamedPipes.CommandPipe("highway"); }
private void button5_Click(object sender, EventArgs e) { NamedPipes.CommandPipe("criminal"); }
private void button6_Click(object sender, EventArgs e) { NamedPipes.CommandPipe("garage"); }
private void button3_Click(object sender, EventArgs e) { NamedPipes.CommandPipe("jewelry"); }
private void button4_Click(object sender, EventArgs e) { NamedPipes.CommandPipe("helispawn"); }
private void button1_Click(object sender, EventArgs e) { { NamedPipes.CommandPipe("bank"); } }