private ImFontAtlas_SetTexID ( |
||
atlas | ||
tex | void | |
Résultat | void |
public void SetTexID(IntPtr id) { ImGuiNative.ImFontAtlas_SetTexID(NativePtr, id); }
public void SetTexID(IntPtr textureID) { ImGuiNative.ImFontAtlas_SetTexID(_atlasPtr, textureID.ToPointer()); }