public CollisionContext(Body one, Body two)
		{
			this.one = one;
			this.two = two;
		}
Exemple #2
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		internal void DispatchCollided(Body other)
		{
			if (OnCollided != null)
				OnCollided(other);
		}
Exemple #3
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		internal void BodyCreated(int id, Body body)
		{
			bodies.Add(id, body);
		}