public void ReloadHolder() { if (CountHolder <= 0) { return; } Holder = _holders.Dequeue(); }
private void Start() { for (var i = 0; i <= countHolder; i++) { var model = new HolderModel { CountAmmunitionInHolder = 10 }; AddHolder(model); } ReloadHolder(); }
private void AddHolder(HolderModel holder) { _holders.Enqueue(holder); }