// Overload 2 
 public IdeaViewModel(Idea model, IdeasDataContext db)
 {
     _DB = db;
     _Model = model;
     // Populate the SystemRequirements and UseCases observable collections
     _SystemRequirements = new ObservableCollection<SystemRequirement>(_Model.SystemRequirements);
     //_UseCases = new ObservableCollection<UseCase>(SelectedIdea.UseCases);
 }
 // Overload 1
 public IdeaViewModel(IdeasDataContext db)
 {
     _DB = db;
     _Model = new Idea();
     _SystemRequirements = new ObservableCollection<SystemRequirement>(_Model.SystemRequirements);
     //_UseCases = new ObservableCollection<UseCase>(SelectedIdea.UseCases);
     //_SelectedReq = null;
     //_SelectedUseCase = null;
 }
 // Overload 3 
 public IdeaViewModel(string dbConnectionString)
 {
     //_DB = new IdeasDataContext(dbConnectionString);
     //_Model = new Idea(); 
     //if (SelectedIdea != null)
     //{
     //    _SystemRequirements = new ObservableCollection<SystemRequirement>(_Model.SystemRequirements);
     //    //_UseCases = new ObservableCollection<UseCase>(_Model.UseCases);
     //}
     _DB = new IdeasDataContext(dbConnectionString);
 }
Exemple #4
0
        /// <summary>
        /// Constructor for the Application object.
        /// </summary>
        public App()
        {
            // Global handler for uncaught exceptions. 
            UnhandledException += Application_UnhandledException;

            // Standard Silverlight initialization
            InitializeComponent();

            // Phone-specific initialization
            InitializePhoneApplication();

            // Show graphics profiling information while debugging.
            if (System.Diagnostics.Debugger.IsAttached)
            {
                // Display the current frame rate counters.
                Application.Current.Host.Settings.EnableFrameRateCounter = true;

                // Show the areas of the app that are being redrawn in each frame.
                //Application.Current.Host.Settings.EnableRedrawRegions = true;

                // Enable non-production analysis visualization mode, 
                // which shows areas of a page that are handed off to GPU with a colored overlay.
                //Application.Current.Host.Settings.EnableCacheVisualization = true;

                // Disable the application idle detection by setting the UserIdleDetectionMode property of the
                // application's PhoneApplicationService object to Disabled.
                // Caution:- Use this under debug mode only. Application that disables user idle detection will continue to run
                // and consume battery power when the user is not using the phone.
                PhoneApplicationService.Current.UserIdleDetectionMode = IdleDetectionMode.Disabled;
            }
            string DBConnectionString = "Data Source=isostore:/Ideas.sdf";


            using (IdeasDataContext db = new IdeasDataContext(DBConnectionString))
            {
                if (db.DatabaseExists() == false)
                {
                    db.CreateDatabase();
                    db.SubmitChanges();
                }
            }

            _ViewModel = new IdeaViewModel(DBConnectionString);
            _ViewModel.LoadIdeasFromDB();       // Here's where we load the ideas 

        }