public override bool Equivalent(IceInternal.Endpoint endpoint) { if (!(endpoint is Endpoint)) { return(false); } return(((Endpoint)endpoint)._endpoint.Equivalent(_endpoint)); }
public Endpoint endpoint(IceInternal.Endpoint delEndp) { if (delEndp == _endpoint) { return(this); } else { return(new Endpoint(delEndp)); } }
public override IceInternal.Endpoint Compress(bool compress) { IceInternal.Endpoint endpoint = _endpoint.Compress(compress); if (endpoint == _endpoint) { return(this); } else { return(new Endpoint(endpoint)); } }
public override IceInternal.Endpoint ConnectionId(string connectionId) { IceInternal.Endpoint endpoint = _endpoint.ConnectionId(connectionId); if (endpoint == _endpoint) { return(this); } else { return(new Endpoint(endpoint)); } }
public override int CompareTo(IceInternal.Endpoint obj) { if (ReferenceEquals(this, obj)) { return(0); } if (!(obj is Endpoint)) { return(Type() < obj.Type() ? -1 : 1); } return(_endpoint.CompareTo(((Endpoint)obj)._endpoint)); }
internal Endpoint(IceInternal.Endpoint endpoint) { _endpoint = endpoint; _configuration = Configuration.getInstance(); }
internal ConnectorInfo(IConnector c, Endpoint e) { Connector = c; Endpoint = e; }
public IncomingConnectionFactory(Ice.ObjectAdapter adapter, Endpoint endpoint, Endpoint?publish, ACMConfig acmConfig) { _communicator = adapter.Communicator; _endpoint = endpoint; _publishedEndpoint = publish; _adapter = adapter; _warn = _communicator.GetPropertyAsBool("Ice.Warn.Connections") ?? false; _state = State.Uninitialized; _monitor = new FactoryACMMonitor(_communicator, acmConfig); if (_communicator.OverrideTimeout != null) { _endpoint = _endpoint.NewTimeout(_communicator.OverrideTimeout.Value); } if (_communicator.OverrideCompress != null) { _endpoint = _endpoint.NewCompressionFlag(_communicator.OverrideCompress.Value); } try { _transceiver = _endpoint.GetTransceiver(); if (_transceiver != null) { if (_communicator.TraceLevels.Network >= 2) { _communicator.Logger.Trace(_communicator.TraceLevels.NetworkCat, $"attempting to bind to {_endpoint.Name} socket\n{_transceiver}"); } _endpoint = _transceiver.Bind(); var connection = new Connection(_communicator, null, _transceiver, null, _endpoint, _adapter); connection.StartAndWait(); _connections.Add(connection); } else { _acceptor = _endpoint.GetAcceptor(_adapter !.Name); if (_communicator.TraceLevels.Network >= 2) { _communicator.Logger.Trace(_communicator.TraceLevels.NetworkCat, $"attempting to bind to {_endpoint.Name} socket {_acceptor}"); } _endpoint = _acceptor !.Listen(); if (_communicator.TraceLevels.Network >= 1) { _communicator.Logger.Trace(_communicator.TraceLevels.NetworkCat, $"listening for {_endpoint.Name} connections\n{_acceptor!.ToDetailedString()}"); } _adapter.ThreadPool.Initialize(this); } } catch (System.Exception) { // // Clean up. // try { _transceiver?.Close(); _acceptor?.Close(); } catch (System.Exception) { // Ignore } _monitor.Destroy(); _connections.Clear(); throw; } }