protected override void Awake()
 {
     base.Awake();
     m_XMovement   = GetComponent <mg_if_XMovement>();
     m_YMovement   = GetComponent <mg_if_YMovement>();
     m_BobMovement = new mg_if_BobMovement(m_variables.ExtraLifeBobTimeRate, m_variables.ExtraLifeBobAmplitude, m_variables.ExtraLifeBobTimeOffset);
     m_animator    = GetComponentInChildren <Animator>();
 }
Exemple #2
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 protected override void Awake()
 {
     base.Awake();
     m_BobMovement = new mg_if_BobMovement(m_variables.KickerBobTimeRate, m_variables.KickerBobAmplitude, m_variables.KickerBobTimeOffset);
 }