private void SetPokemon(Emplacement emplacement, EmplacementPokemon pokemon)
        {
            int position     = (int)emplacement;
            int indexPokemon = -1;

            EmplacementPokemon tempPokemonEquipe = pokemon;

            tempPokemonEquipe.Ordre = emplacement;
            if (tempPokemonEquipe.Equipe)
            {
                indexPokemon = ChercherIndexDePokemonAchete(pokemon.Pokemon.IdPokemonAchete);
                tempPokemonEquipe.Pokemon.Emplacement = emplacement;
            }

            IndexPokemonsEquipes[position] = indexPokemon;

            if (Emplacements.Count == 3)
            {
                Emplacements.RemoveAt(position);
                Emplacements.Insert(position, tempPokemonEquipe);
            }
            else
            {
                Emplacements.Add(pokemon);
            }
        }
        public void Echanger(Emplacement emplacement1, Emplacement emplacement2)
        {
            int position1 = (int)emplacement1;
            int position2 = (int)emplacement2;

            if (emplacement1 != emplacement2)
            {
                EmplacementPokemon pokemon1 = Emplacements[position1];

                Emplacements[position1] = Emplacements[position2];
                Emplacements[position2] = pokemon1;

                SetPokemon(emplacement1, Emplacements[position1]);
                SetPokemon(emplacement2, Emplacements[position2]);
            }
        }
        public void RechargerEmplacements()
        {
            for (int i = 0; i < 3; i++)
            {
                Emplacement emplacement = (Emplacement)i;

                if (!Equipe(emplacement))
                {
                    SetPokemon(emplacement, new EmplacementPokemon(emplacement));
                }
                else
                {
                    int     indexPokemonEquipe = IndexPokemonsEquipes[i];
                    Pokemon pokemon            = PokemonsAchetes[indexPokemonEquipe];

                    EmplacementPokemon pokemonEquipe = new EmplacementPokemon(emplacement);
                    pokemonEquipe.Pokemon = pokemon;
                    SetPokemon(emplacement, pokemonEquipe);
                }
            }
        }