/// <summary>
 /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
 /// </summary>
 public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
 {
     DownLoadCombin_Binding.Register(app);
     FairyGUI_GComboBox_Binding.Register(app);
     FairyGUI_GearAnimation_Binding.Register(app);
     FairyGUI_GearBase_Binding.Register(app);
     FairyGUI_GearColor_Binding.Register(app);
     FairyGUI_GGroup_Binding.Register(app);
     FairyGUI_GMovieClip_Binding.Register(app);
     FairyGUI_GRichTextField_Binding.Register(app);
     FairyGUI_GSlider_Binding.Register(app);
     FairyGUI_GTween_Binding.Register(app);
     FairyGUI_GTweener_Binding.Register(app);
     FairyGUI_Stage_Binding.Register(app);
     FairyGUI_UIPanel_Binding.Register(app);
     UnityEngine_WaitForSeconds_Binding.Register(app);
     UnityEngine_Shader_Binding.Register(app);
     UnityEngine_RectTransform_Binding.Register(app);
     UnityEngine_Quaternion_Binding.Register(app);
     UnityEngine_LogType_Binding.Register(app);
     System_Int16_Binding.Register(app);
     System_IComparable_Binding.Register(app);
     System_Collections_IComparer_Binding.Register(app);
     System_EventArgs_Binding.Register(app);
     System_Collections_Generic_IEnumerator_1_Object_Binding.Register(app);
     System_Collections_Generic_List_1_Int64_Binding.Register(app);
     System_Collections_Generic_List_1_Object_Binding.Register(app);
     ILRuntime_Runtime_Intepreter_ILTypeInstance_Binding.Register(app);
 }
Exemple #2
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 /// <summary>
 /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
 /// </summary>
 public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
 {
     System_Int32_Binding.Register(app);
     System_Single_Binding.Register(app);
     System_Int64_Binding.Register(app);
     System_Object_Binding.Register(app);
     System_String_Binding.Register(app);
     System_Array_Binding.Register(app);
     UnityEngine_Vector2_Binding.Register(app);
     UnityEngine_Vector3_Binding.Register(app);
     UnityEngine_Quaternion_Binding.Register(app);
     UnityEngine_GameObject_Binding.Register(app);
     UnityEngine_Object_Binding.Register(app);
     UnityEngine_Transform_Binding.Register(app);
     UnityEngine_RectTransform_Binding.Register(app);
     UnityEngine_Time_Binding.Register(app);
     game_IL_RefType_Binding.Register(app);
     System_Type_Binding.Register(app);
     System_Reflection_MethodInfo_Binding.Register(app);
     System_Reflection_FieldInfo_Binding.Register(app);
     System_Reflection_PropertyInfo_Binding.Register(app);
     UnityEngine_Debug_Binding.Register(app);
     UnityEngine_Logger_Binding.Register(app);
     ILRuntime_Runtime_Intepreter_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app);
     System_Math_Binding.Register(app);
     System_Convert_Binding.Register(app);
     System_DateTime_Binding.Register(app);
     System_Text_StringBuilder_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_ILTypeInstance_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Int32_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_UInt32_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Int64_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_UInt64_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding.Register(app);
     System_Text_RegularExpressions_Regex_Binding.Register(app);
     System_Text_RegularExpressions_Group_Binding.Register(app);
     System_Text_RegularExpressions_Match_Binding.Register(app);
     System_Text_RegularExpressions_CaptureCollection_Binding.Register(app);
     System_Text_RegularExpressions_GroupCollection_Binding.Register(app);
     UnityEngine_UI_LayoutElement_Binding.Register(app);
     UnityEngine_UI_Text_Binding.Register(app);
     UnityEngine_UI_Image_Binding.Register(app);
     UnityEngine_UI_Graphic_Binding.Register(app);
     UnityEngine_EventSystems_UIBehaviour_Binding.Register(app);
     UnityEngine_MonoBehaviour_Binding.Register(app);
     UnityEngine_Color_Binding.Register(app);
     System_Collections_Generic_HashSet_1_Int64_Binding.Register(app);
     System_Collections_Generic_HashSet_1_Int32_Binding.Register(app);
     System_Linq_Enumerable_Binding.Register(app);
     UnityEngine_Canvas_Binding.Register(app);
     UnityEngine_Matrix4x4_Binding.Register(app);
     UnityEngine_Video_VideoPlayer_Binding.Register(app);
     System_Enum_Binding.Register(app);
     UnityEngine_Screen_Binding.Register(app);
 }
Exemple #3
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        /// <summary>
        /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
        /// </summary>
        public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
        {
            System_Type_Binding.Register(app);
            System_Reflection_MemberInfo_Binding.Register(app);
            System_String_Binding.Register(app);
            System_Reflection_MethodBase_Binding.Register(app);
            ILRuntime_Runtime_Enviorment_AppDomain_Binding.Register(app);
            ILRuntime_CLR_Method_CLRMethod_Binding.Register(app);
            ILRuntime_CLR_TypeSystem_IType_Binding.Register(app);
            ILRuntime_Runtime_Intepreter_ILIntepreter_Binding.Register(app);
            ILRuntime_Runtime_Stack_StackObject_Binding.Register(app);
            System_IO_FileStream_Binding.Register(app);
            System_IO_BinaryWriter_Binding.Register(app);
            System_IO_Stream_Binding.Register(app);
            System_IO_MemoryStream_Binding.Register(app);
            System_IO_BinaryReader_Binding.Register(app);
            System_Activator_Binding.Register(app);
            //ILRuntime_Reflection_ILRuntimeWrapperType_Binding.Register(app);
            ILRuntime_CLR_TypeSystem_CLRType_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_String_IType_Binding.Register(app);
            System_Collections_IList_Binding.Register(app);
            ILRuntime_Reflection_ILRuntimeType_Binding.Register(app);
            ILRuntime_CLR_TypeSystem_ILType_Binding.Register(app);
            System_Reflection_FieldInfo_Binding.Register(app);
            System_Collections_IDictionary_Binding.Register(app);
            System_Array_Binding.Register(app);
            System_Boolean_Binding.Register(app);
            System_Int32_Binding.Register(app);
            System_Single_Binding.Register(app);
            System_Double_Binding.Register(app);
            System_Int16_Binding.Register(app);
            System_UInt32_Binding.Register(app);
            System_UInt16_Binding.Register(app);
            System_Int64_Binding.Register(app);
            System_UInt64_Binding.Register(app);
            System_Object_Binding.Register(app);
            System_Collections_ICollection_Binding.Register(app);
            System_Collections_IEnumerable_Binding.Register(app);
            System_Collections_IEnumerator_Binding.Register(app);
            System_IDisposable_Binding.Register(app);
            System_Collections_DictionaryEntry_Binding.Register(app);
            ILRuntime_Runtime_Intepreter_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Type_FieldInfo_Array_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Type_Int32_Binding.Register(app);
            ILRuntime_CLR_Utils_Extensions_Binding.Register(app);
            UnityEngine_Application_Binding.Register(app);
            System_IO_File_Binding.Register(app);
            UnityEngine_Transform_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_List_1_Int32_Binding.Register(app);
            System_Collections_Generic_List_1_String_Binding.Register(app);
            System_Exception_Binding.Register(app);
            System_Text_Encoding_Binding.Register(app);
            System_Enum_Binding.Register(app);
            System_Text_UTF8Encoding_Binding.Register(app);
            System_Diagnostics_Debug_Binding.Register(app);
            System_Collections_Generic_List_1_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
            System_NotImplementedException_Binding.Register(app);
            LitJson_JsonMapper_Binding.Register(app);
            ETModel_Log_Binding.Register(app);
            ETModel_IdGenerater_Binding.Register(app);
            System_Collections_Generic_HashSet_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Type_ILTypeInstance_Binding.Register(app);
            System_Linq_Enumerable_Binding.Register(app);
            System_Collections_Generic_HashSet_1_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_List_1_Object_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_List_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int64_ILTypeInstance_Binding.Register(app);
            ETModel_UnOrderMultiMap_2_Type_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Queue_1_Int64_Binding.Register(app);
            ETModel_Game_Binding.Register(app);
            ETModel_Hotfix_Binding.Register(app);
            System_Collections_Generic_List_1_Type_Binding.Register(app);
            System_Collections_Generic_List_1_Type_Binding_Enumerator_Binding.Register(app);
            ETModel_EventAttribute_Binding.Register(app);
            ETModel_EventProxy_Binding.Register(app);
            ETModel_EventSystem_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Type_Queue_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Queue_1_ILTypeInstance_Binding.Register(app);
            ETModel_Component_Binding.Register(app);
            ETModel_Scene_Binding.Register(app);
            System_Runtime_CompilerServices_AsyncVoidMethodBuilder_Binding.Register(app);
            System_Runtime_CompilerServices_AsyncTaskMethodBuilder_Binding.Register(app);
            UnityEngine_Debug_Binding.Register(app);
            ETModel_ABManager_Binding.Register(app);
            System_Threading_Tasks_Task_1_Sprite_Binding.Register(app);
            System_Runtime_CompilerServices_TaskAwaiter_1_Sprite_Binding.Register(app);
            UnityEngine_Object_Binding.Register(app);
            ETModel_Entity_Binding.Register(app);
            ETModel_ResourcesComponent_Binding.Register(app);
            System_Threading_Tasks_Task_Binding.Register(app);
            System_Runtime_CompilerServices_TaskAwaiter_Binding.Register(app);
            System_Threading_Tasks_Task_1_TextAsset_Binding.Register(app);
            System_Runtime_CompilerServices_TaskAwaiter_1_TextAsset_Binding.Register(app);
            UnityEngine_TextAsset_Binding.Register(app);
            System_Threading_Tasks_Task_1_ILTypeInstance_Binding.Register(app);
            System_Runtime_CompilerServices_TaskAwaiter_1_ILTypeInstance_Binding.Register(app);
            ETModel_UIComponent_Binding.Register(app);
            ETModel_UILoadingComponent_Binding_View_Binding.Register(app);
            UnityEngine_UI_Text_Binding.Register(app);
            ETModel_UILoadingComponent_Binding.Register(app);
            UnityEngine_UI_Image_Binding.Register(app);
            System_Action_Binding.Register(app);
            ETModel_GameObjectHelper_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding_ValueCollection_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding_ValueCollection_Binding_Enumerator_Binding.Register(app);
            System_Threading_Interlocked_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_GameObject_Binding.Register(app);
            UnityEngine_Canvas_Binding.Register(app);
            UnityEngine_UI_CanvasScaler_Binding.Register(app);
            UnityEngine_Vector2_Binding.Register(app);
            UnityEngine_Vector3_Binding.Register(app);
            UnityEngine_LayerMask_Binding.Register(app);
            UnityEngine_Behaviour_Binding.Register(app);
            System_Runtime_CompilerServices_AsyncTaskMethodBuilder_1_ILTypeInstance_Binding.Register(app);
            System_Threading_SemaphoreSlim_Binding.Register(app);
            ETModel_CanvasConfig_Binding.Register(app);
            UnityEngine_RectTransform_Binding.Register(app);
            UnityEngine_Quaternion_Binding.Register(app);
            ReferenceCollector_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app);
            UnityEngine_SortingLayer_Binding.Register(app);
            UnityEngine_Renderer_Binding.Register(app);
            UnityEngine_Rendering_SortingGroup_Binding.Register(app);
            ZLog_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_Type_Binding.Register(app);
            ETModel_Define_Binding.Register(app);
            UnityEngine_Time_Binding.Register(app);
            UnityEngine_Mathf_Binding.Register(app);
            System_Collections_Generic_List_1_Transform_Binding.Register(app);
            UnityEngine_UI_Graphic_Binding.Register(app);
            UnityEngine_Color_Binding.Register(app);

            ILRuntime.CLR.TypeSystem.CLRType __clrType = null;
        }
Exemple #4
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 /// <summary>
 /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
 /// </summary>
 public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
 {
     System_Int32_Binding.Register(app);
     System_Single_Binding.Register(app);
     System_Int64_Binding.Register(app);
     System_Object_Binding.Register(app);
     System_String_Binding.Register(app);
     System_Array_Binding.Register(app);
     UnityEngine_Vector2_Binding.Register(app);
     UnityEngine_Vector3_Binding.Register(app);
     UnityEngine_Quaternion_Binding.Register(app);
     UnityEngine_GameObject_Binding.Register(app);
     UnityEngine_Object_Binding.Register(app);
     UnityEngine_Transform_Binding.Register(app);
     UnityEngine_RectTransform_Binding.Register(app);
     UnityEngine_Texture_Binding.Register(app);
     UnityEngine_Texture2D_Binding.Register(app);
     UnityEngine_AssetBundle_Binding.Register(app);
     UnityEngine_Camera_Binding.Register(app);
     UnityEngine_Time_Binding.Register(app);
     wxb_hotMgr_Binding.Register(app);
     wxb_IL_Help_Binding.Register(app);
     wxb_RefType_Binding.Register(app);
     System_Type_Binding.Register(app);
     System_Reflection_MethodInfo_Binding.Register(app);
     System_Reflection_FieldInfo_Binding.Register(app);
     System_Reflection_PropertyInfo_Binding.Register(app);
     System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app);
     ILRuntime_Runtime_Intepreter_ILTypeInstance_Binding.Register(app);
     System_Convert_Binding.Register(app);
     System_DateTime_Binding.Register(app);
     System_TimeSpan_Binding.Register(app);
     System_Text_StringBuilder_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_ILTypeInstance_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Int32_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_UInt32_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Int64_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_UInt64_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding.Register(app);
     System_Text_RegularExpressions_Regex_Binding.Register(app);
     System_Text_RegularExpressions_Group_Binding.Register(app);
     System_Text_RegularExpressions_Match_Binding.Register(app);
     System_Text_RegularExpressions_CaptureCollection_Binding.Register(app);
     System_Text_RegularExpressions_GroupCollection_Binding.Register(app);
     UnityEngine_UI_LayoutElement_Binding.Register(app);
     UnityEngine_UI_Text_Binding.Register(app);
     UnityEngine_UI_Image_Binding.Register(app);
     UnityEngine_EventSystems_UIBehaviour_Binding.Register(app);
     UnityEngine_MonoBehaviour_Binding.Register(app);
     UnityEngine_Color_Binding.Register(app);
     System_Collections_Generic_HashSet_1_Int64_Binding.Register(app);
     System_Collections_Generic_HashSet_1_Int32_Binding.Register(app);
     System_Collections_Generic_HashSet_1_String_Binding.Register(app);
     UnityEngine_Canvas_Binding.Register(app);
     System_Enum_Binding.Register(app);
     wxb_Hotfix_Binding.Register(app);
     wxb_L_Binding.Register(app);
     Actor_Binding.Register(app);
     xc_Game_Binding.Register(app);
     xc_SceneHelp_Binding.Register(app);
 }