Exemple #1
0
 public override void Initialize(GraphicsDevice Device, ScreenManager manager)
 {
     base.Initialize(Device, manager);
     Settings.LoadSettings();
     Panel panel = new Panel(this, new Vector2(300, 160), new Vector2(200, 280), Content.ContentInterface.LoadTexture("UITest"));
     Button button = new Button(this, new Vector2(60, 30), new Vector2(80, 40), Content.ContentInterface.LoadTexture("UITest"),
         delegate { Settings.ServerAddress = "localhost";
             _manager.RemoveScreen(this); GameScreen screen = new GameScreen();
             screen.SetupLocalServer(); _manager.AddScreen(screen); },
         "Local");
     AddChild(panel);
     panel.AddChild(button);
     button = new Button(this, new Vector2(20, 90), new Vector2(160, 40), Content.ContentInterface.LoadTexture("UITest"),
     delegate { _manager.RemoveScreen(this); _manager.AddScreen(new GameScreen()); },
     "Online");
     panel.AddChild(button);
     button = new Button(this, new Vector2(20, 150), new Vector2(160, 40), Content.ContentInterface.LoadTexture("UITest"),
     delegate { Console.WriteLine("Test2"); },
     "Testbutton2");
     panel.AddChild(button);
     button = new Button(this, new Vector2(20, 210), new Vector2(160, 40), Content.ContentInterface.LoadTexture("UITest"),
     delegate { Console.WriteLine("Test3"); },
     "Testbutton3");
     panel.AddChild(button);
 }
Exemple #2
0
 public InGameMenu(Vector2 position, Vector2 size, Game game)
     : base(position, size, ContentInterface.LoadTexture("UITest"), ContentInterface.LoadTexture("UITest"))
 {
     Button button = new Button(this, new Vector2(60, 210), new Vector2(80, 40), Content.ContentInterface.LoadTexture("UITest"),
     delegate { game.Exit(); },
     "Exit");
     AddChild(button);
     button = new Button(this, new Vector2(20, 30), new Vector2(160, 40), Content.ContentInterface.LoadTexture("UITest"),
     delegate { Console.WriteLine("Test1"); },
     "Testbutton1");
     AddChild(button);
     button = new Button(this, new Vector2(20, 90), new Vector2(160, 40), Content.ContentInterface.LoadTexture("UITest"),
     delegate { Console.WriteLine("Test2"); },
     "Testbutton2");
     AddChild(button);
     button = new Button(this, new Vector2(20, 150), new Vector2(160, 40), Content.ContentInterface.LoadTexture("UITest"),
     delegate { Console.WriteLine("Test3"); },
     "Testbutton3");
     AddChild(button);
 }