public Node(NodeMapping mapping, Coord c) { m_coord = c; m_mapping = mapping; if (mapping.hasCPU(c.ID)) { m_cpu = new CPU(this); } if (mapping.hasMem(c.ID)) { Console.WriteLine("Proc/Node.cs : MC locations:{0}", c.ID); m_mem = new MemCtlr(this); } m_inj_pool = Simulator.controller.newPrioPktPool(m_coord.ID); Simulator.controller.setInjPool(m_coord.ID, m_inj_pool); m_injQueue_flit = new Queue<Flit>(); m_injQueue_evict = new Queue<Flit>(); m_local = new Queue<Packet>(); m_rxbuf_naive = new RxBufNaive(this, delegate(Flit f) { m_injQueue_evict.Enqueue(f); }, delegate(Packet p) { receivePacket(p); }); }
public Node(NodeMapping mapping, Coord c) { m_coord = c; m_mapping = mapping; if (mapping.hasCPU(c.ID)) { m_cpu = new CPU(this); } if (mapping.hasMem(c.ID)) { Console.WriteLine("Proc/Node.cs : MC locations:{0}", c.ID); m_mem = new MemCtlr(this); } m_inj_pool = Simulator.controller.newPrioPktPool(m_coord.ID); Simulator.controller.setInjPool(m_coord.ID, m_inj_pool); m_injQueue_flit = new Queue <Flit>(); m_injQueue_evict = new Queue <Flit>(); m_local = new Queue <Packet>(); m_rxbuf_naive = new RxBufNaive(this, delegate(Flit f) { m_injQueue_evict.Enqueue(f); }, delegate(Packet p) { receivePacket(p); }); }
public Node(NodeMapping mapping, Coord c) { m_coord = c; m_mapping = mapping; if (mapping.hasCPU(c.ID)) { m_cpu = new CPU(this); } if (mapping.hasMem(c.ID)) { Console.WriteLine("Proc/Node.cs : MC locations:{0}", c.ID); m_mem = new MemCtlr(this); } m_inj_pool = Simulator.controller.newPrioPktPool(m_coord.ID); Simulator.controller.setInjPool(m_coord.ID, m_inj_pool); m_injQueue_flit = new Queue<Flit>(); m_injQueue_evict = new Queue<Flit>(); m_injQueue_multi_flit = new Queue<Flit> [Config.sub_net]; for (int i=0; i<Config.sub_net; i++) m_injQueue_multi_flit[i] = new Queue<Flit> (); m_local = new Queue<Packet>(); //m_inheritance_table = new ArrayList(); m_inheritance_dict = new Dictionary<string, int> (); m_rxbuf_naive = new RxBufNaive(this, delegate(Flit f) { m_injQueue_evict.Enqueue(f); }, delegate(Packet p) { receivePacket(p); }); }