public TextAnchor CreateAnchor(int offset)
 {
     Log("CreateAnchor(" + offset + ")");
     TextAnchor anchor = new TextAnchor(document);
     anchor.node = new TextAnchorNode(anchor);
     if (root == null)
     {
         // creating the first text anchor
         root = anchor.node;
         root.totalLength = root.length = offset;
     }
     else if (offset >= root.totalLength)
     {
         // append anchor at end of tree
         anchor.node.totalLength = anchor.node.length = offset - root.totalLength;
         InsertAsRight(root.RightMost, anchor.node);
     }
     else
     {
         // insert anchor in middle of tree
         TextAnchorNode n = FindNode(ref offset);
         Debug.Assert(offset < n.length);
         // split segment 'n' at offset
         anchor.node.totalLength = anchor.node.length = offset;
         n.length -= offset;
         InsertBefore(n, anchor.node);
     }
     DeleteMarkedNodes();
     return anchor;
 }
        void UpdateAugmentedData(TextAnchorNode n)
        {
            if (!n.IsAlive)
            {
                MarkNodeForDelete(n);
            }

            int totalLength = n.length;

            if (n.left != null)
            {
                totalLength += n.left.totalLength;
            }
            if (n.right != null)
            {
                totalLength += n.right.totalLength;
            }
            if (n.totalLength != totalLength)
            {
                n.totalLength = totalLength;
                if (n.parent != null)
                {
                    UpdateAugmentedData(n.parent);
                }
            }
        }
 static void AppendTreeToString(TextAnchorNode node, StringBuilder b, int indent)
 {
     if (node.color == RED)
     {
         b.Append("RED   ");
     }
     else
     {
         b.Append("BLACK ");
     }
     b.AppendLine(node.ToString());
     indent += 2;
     if (node.left != null)
     {
         b.Append(' ', indent);
         b.Append("L: ");
         AppendTreeToString(node.left, b, indent);
     }
     if (node.right != null)
     {
         b.Append(' ', indent);
         b.Append("R: ");
         AppendTreeToString(node.right, b, indent);
     }
 }
Exemple #4
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 /// <summary>
 /// Swaps the anchors stored in the two nodes.
 /// </summary>
 private void SwapAnchors(TextAnchorNode n1, TextAnchorNode n2)
 {
     if (n1 != n2)
     {
         TextAnchor anchor1 = (TextAnchor)n1.Target;
         TextAnchor anchor2 = (TextAnchor)n2.Target;
         if (anchor1 == null && anchor2 == null)
         {
             // -> no swap required
             return;
         }
         n1.Target = anchor2;
         n2.Target = anchor1;
         if (anchor1 == null)
         {
             // unmark n1 from deletion, mark n2 for deletion
             nodesToDelete.Remove(n1);
             MarkNodeForDelete(n2);
             anchor2.node = n1;
         }
         else if (anchor2 == null)
         {
             // unmark n2 from deletion, mark n1 for deletion
             nodesToDelete.Remove(n2);
             MarkNodeForDelete(n1);
             anchor1.node = n2;
         }
         else
         {
             anchor1.node = n2;
             anchor2.node = n1;
         }
     }
 }
        /*
         * 1. A node is either red or black.
         * 2. The root is black.
         * 3. All leaves are black. (The leaves are the NIL children.)
         * 4. Both children of every red node are black. (So every red node must have a black parent.)
         * 5. Every simple path from a node to a descendant leaf contains the same number of black nodes. (Not counting the leaf node.)
         */
        void CheckNodeProperties(TextAnchorNode node, TextAnchorNode parentNode, bool parentColor, int blackCount, ref int expectedBlackCount)
        {
            if (node == null)
            {
                return;
            }

            Debug.Assert(node.parent == parentNode);

            if (parentColor == RED)
            {
                Debug.Assert(node.color == BLACK);
            }
            if (node.color == BLACK)
            {
                blackCount++;
            }
            if (node.left == null && node.right == null)
            {
                // node is a leaf node:
                if (expectedBlackCount == -1)
                {
                    expectedBlackCount = blackCount;
                }
                else
                {
                    Debug.Assert(expectedBlackCount == blackCount);
                }
            }
            CheckNodeProperties(node.left, node, node.color, blackCount, ref expectedBlackCount);
            CheckNodeProperties(node.right, node, node.color, blackCount, ref expectedBlackCount);
        }
        void InsertText(int offset, int length)
        {
            if (length == 0 || root == null || offset > root.totalLength)
            {
                return;
            }

            // find the range of nodes that are placed exactly at offset
            // beginNode is inclusive, endNode is exclusive
            if (offset == root.totalLength)
            {
                PerformInsertText(FindActualBeginNode(root.RightMost), null, length);
            }
            else
            {
                TextAnchorNode endNode = FindNode(ref offset);
                Debug.Assert(endNode.length > 0);

                if (offset > 0)
                {
                    // there are no nodes exactly at offset
                    endNode.length += length;
                    UpdateAugmentedData(endNode);
                }
                else
                {
                    PerformInsertText(FindActualBeginNode(endNode.Predecessor), endNode, length);
                }
            }
            DeleteMarkedNodes();
        }
        public TextAnchor CreateAnchor(int offset)
        {
            Log("CreateAnchor(" + offset + ")");
            TextAnchor anchor = new TextAnchor(document);

            anchor.node = new TextAnchorNode(anchor);
            if (root == null)
            {
                // creating the first text anchor
                root             = anchor.node;
                root.totalLength = root.length = offset;
            }
            else if (offset >= root.totalLength)
            {
                // append anchor at end of tree
                anchor.node.totalLength = anchor.node.length = offset - root.totalLength;
                InsertAsRight(root.RightMost, anchor.node);
            }
            else
            {
                // insert anchor in middle of tree
                TextAnchorNode n = FindNode(ref offset);
                Debug.Assert(offset < n.length);
                // split segment 'n' at offset
                anchor.node.totalLength = anchor.node.length = offset;
                n.length -= offset;
                InsertBefore(n, anchor.node);
            }
            DeleteMarkedNodes();
            return(anchor);
        }
 void MarkNodeForDelete(TextAnchorNode node)
 {
     if (!nodesToDelete.Contains(node))
     {
         nodesToDelete.Add(node);
     }
 }
Exemple #9
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        void PerformInsertText(TextAnchorNode beginNode, TextAnchorNode endNode, int length)
        {
            // now find the actual beginNode
            while (beginNode != null && beginNode.length == 0)
            {
                beginNode = beginNode.Predecessor;
            }
            if (beginNode == null)
            {
                // no predecessor = beginNode is first node in tree
                beginNode = root.LeftMost;
            }
            // now we need to sort the nodes in the range [beginNode, endNode); putting those with
            // MovementType.BeforeInsertion in front of those with MovementType.AfterInsertion
            List <TextAnchorNode> beforeInsert = new List <TextAnchorNode>();
            //List<TextAnchorNode> afterInsert = new List<TextAnchorNode>();
            TextAnchorNode temp = beginNode;

            while (temp != endNode)
            {
                TextAnchor anchor = (TextAnchor)temp.Target;
                if (anchor == null)
                {
                    // afterInsert.Add(temp);
                    MarkNodeForDelete(temp);
                }
                else if (anchor.MovementType == AnchorMovementType.AfterInsertion)
                {
                    // afterInsert.Add(temp);
                }
                else
                {
                    beforeInsert.Add(temp);
                }
                temp = temp.Successor;
            }
            // now again go through the range and swap the nodes with those in the beforeInsert list
            temp = beginNode;
            foreach (TextAnchorNode node in beforeInsert)
            {
                SwapAnchors(node, temp);
                temp = temp.Successor;
            }
            // now temp is pointing to the first node that is afterInsert,
            // or to endNode, if there is no afterInsert node at the offset
            // So add the length to temp
            if (temp == null)
            {
                // temp might be null if endNode==null and no afterInserts
                Debug.Assert(endNode == null);
            }
            else
            {
                temp.length += length;
                UpdateAugmentedData(temp);
            }
        }
Exemple #10
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 void InsertAsRight(TextAnchorNode parentNode, TextAnchorNode newNode)
 {
     Debug.Assert(parentNode.right == null);
     parentNode.right = newNode;
     newNode.parent   = parentNode;
     newNode.color    = RED;
     UpdateAugmentedData(parentNode);
     FixTreeOnInsert(newNode);
 }
Exemple #11
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 static TextAnchorNode Sibling(TextAnchorNode node)
 {
     if (node == node.parent.left)
     {
         return(node.parent.right);
     }
     else
     {
         return(node.parent.left);
     }
 }
Exemple #12
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 void InsertBefore(TextAnchorNode node, TextAnchorNode newNode)
 {
     if (node.left == null)
     {
         InsertAsLeft(node, newNode);
     }
     else
     {
         InsertAsRight(node.left.RightMost, newNode);
     }
 }
Exemple #13
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        void RemoveNode(TextAnchorNode removedNode)
        {
            if (removedNode.left != null && removedNode.right != null)
            {
                // replace removedNode with it's in-order successor

                TextAnchorNode leftMost = removedNode.right.LeftMost;
                RemoveNode(leftMost);                 // remove leftMost from its current location

                // and overwrite the removedNode with it
                ReplaceNode(removedNode, leftMost);
                leftMost.left = removedNode.left;
                if (leftMost.left != null)
                {
                    leftMost.left.parent = leftMost;
                }
                leftMost.right = removedNode.right;
                if (leftMost.right != null)
                {
                    leftMost.right.parent = leftMost;
                }
                leftMost.color = removedNode.color;

                UpdateAugmentedData(leftMost);
                if (leftMost.parent != null)
                {
                    UpdateAugmentedData(leftMost.parent);
                }
                return;
            }

            // now either removedNode.left or removedNode.right is null
            // get the remaining child
            TextAnchorNode parentNode = removedNode.parent;
            TextAnchorNode childNode  = removedNode.left ?? removedNode.right;

            ReplaceNode(removedNode, childNode);
            if (parentNode != null)
            {
                UpdateAugmentedData(parentNode);
            }
            if (removedNode.color == BLACK)
            {
                if (childNode != null && childNode.color == RED)
                {
                    childNode.color = BLACK;
                }
                else
                {
                    FixTreeOnDelete(childNode, parentNode);
                }
            }
        }
Exemple #14
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 static TextAnchorNode Sibling(TextAnchorNode node, TextAnchorNode parentNode)
 {
     Debug.Assert(node == null || node.parent == parentNode);
     if (node == parentNode.left)
     {
         return(parentNode.right);
     }
     else
     {
         return(parentNode.left);
     }
 }
Exemple #15
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 TextAnchorNode FindActualBeginNode(TextAnchorNode node)
 {
     // now find the actual beginNode
     while (node != null && node.length == 0)
     {
         node = node.Predecessor;
     }
     if (node == null)
     {
         // no predecessor = beginNode is first node in tree
         node = root.LeftMost;
     }
     return(node);
 }
Exemple #16
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        void CheckProperties(TextAnchorNode node)
        {
            int totalLength = node.length;

            if (node.left != null)
            {
                CheckProperties(node.left);
                totalLength += node.left.totalLength;
            }
            if (node.right != null)
            {
                CheckProperties(node.right);
                totalLength += node.right.totalLength;
            }
            Debug.Assert(node.totalLength == totalLength);
        }
Exemple #17
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        public void RemoveText(int offset, int length, DelayedEvents delayedEvents)
        {
            //Log("RemoveText(" + offset + ", " + length + ")");
            if (length == 0 || root == null || offset >= root.totalLength)
            {
                return;
            }
            TextAnchorNode node = FindNode(ref offset);

            while (node != null && offset + length > node.length)
            {
                TextAnchor anchor = (TextAnchor)node.Target;
                if (anchor != null && anchor.SurviveDeletion)
                {
                    // shorten node
                    length     -= node.length - offset;
                    node.length = offset;
                    offset      = 0;
                    UpdateAugmentedData(node);
                    node = node.Successor;
                }
                else
                {
                    // delete node
                    TextAnchorNode s = node.Successor;
                    length -= node.length;
                    RemoveNode(node);
                    // we already deleted the node, don't delete it twice
                    nodesToDelete.Remove(node);
                    if (anchor != null)
                    {
                        anchor.OnDeleted(delayedEvents);
                    }
                    node = s;
                }
            }
            if (node != null)
            {
                node.length -= length;
                UpdateAugmentedData(node);
            }
            DeleteMarkedNodes();
        }
Exemple #18
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        /// <summary>
        /// Finds the node at the specified offset.
        /// After the method has run, offset is relative to the beginning of the returned node.
        /// </summary>
        TextAnchorNode FindNode(ref int offset)
        {
            TextAnchorNode n = root;

            while (true)
            {
                if (n.left != null)
                {
                    if (offset < n.left.totalLength)
                    {
                        n = n.left;                         // descend into left subtree
                        continue;
                    }
                    else
                    {
                        offset -= n.left.totalLength;                         // skip left subtree
                    }
                }
                if (!n.IsAlive)
                {
                    MarkNodeForDelete(n);
                }
                if (offset < n.length)
                {
                    return(n);                    // found correct node
                }
                else
                {
                    offset -= n.length;                     // skip this node
                }
                if (n.right != null)
                {
                    n = n.right;                     // descend into right subtree
                }
                else
                {
                    // didn't find any node containing the offset
                    return(null);
                }
            }
        }
Exemple #19
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        void RotateRight(TextAnchorNode p)
        {
            // let q be p's left child
            TextAnchorNode q = p.left;

            Debug.Assert(q != null);
            Debug.Assert(q.parent == p);
            // set q to be the new root
            ReplaceNode(p, q);

            // set p's left child to be q's right child
            p.left = q.right;
            if (p.left != null)
            {
                p.left.parent = p;
            }
            // set q's right child to be p
            q.right  = p;
            p.parent = q;
            UpdateAugmentedData(p);
            UpdateAugmentedData(q);
        }
Exemple #20
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 void DeleteMarkedNodes()
 {
     CheckProperties();
     while (nodesToDelete.Count > 0)
     {
         int            pos = nodesToDelete.Count - 1;
         TextAnchorNode n   = nodesToDelete[pos];
         // combine section of n with the following section
         TextAnchorNode s = n.Successor;
         if (s != null)
         {
             s.length += n.length;
         }
         RemoveNode(n);
         if (s != null)
         {
             UpdateAugmentedData(s);
         }
         nodesToDelete.RemoveAt(pos);
         CheckProperties();
     }
     CheckProperties();
 }
Exemple #21
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 void ReplaceNode(TextAnchorNode replacedNode, TextAnchorNode newNode)
 {
     if (replacedNode.parent == null)
     {
         Debug.Assert(replacedNode == root);
         root = newNode;
     }
     else
     {
         if (replacedNode.parent.left == replacedNode)
         {
             replacedNode.parent.left = newNode;
         }
         else
         {
             replacedNode.parent.right = newNode;
         }
     }
     if (newNode != null)
     {
         newNode.parent = replacedNode.parent;
     }
     replacedNode.parent = null;
 }
Exemple #22
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		void UpdateAugmentedData(TextAnchorNode n)
		{
			if (!n.IsAlive)
				MarkNodeForDelete(n);
			
			int totalLength = n.length;
			if (n.left != null)
				totalLength += n.left.totalLength;
			if (n.right != null)
				totalLength += n.right.totalLength;
			if (n.totalLength != totalLength) {
				n.totalLength = totalLength;
				if (n.parent != null)
					UpdateAugmentedData(n.parent);
			}
		}
Exemple #23
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		void MarkNodeForDelete(TextAnchorNode node)
		{
			if (!nodesToDelete.Contains(node))
				nodesToDelete.Add(node);
		}
Exemple #24
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        public void HandleTextChange(OffsetChangeMapEntry entry, DelayedEvents delayedEvents)
        {
            //Log("HandleTextChange(" + entry + ")");
            if (entry.RemovalLength == 0)
            {
                // This is a pure insertion.
                // Unlike a replace with removal, a pure insertion can result in nodes at the same location
                // to split depending on their MovementType.
                // Thus, we handle this case on a separate code path
                // (the code below looks like it does something similar, but it can only split
                // the set of deletion survivors, not all nodes at an offset)
                InsertText(entry.Offset, entry.InsertionLength, entry.DefaultAnchorMovementIsBeforeInsertion);
                return;
            }
            // When handling a replacing text change, we need to:
            // - find all anchors in the deleted segment and delete them / move them to the appropriate
            //   surviving side.
            // - adjust the segment size between the left and right side

            int offset = entry.Offset;
            int remainingRemovalLength = entry.RemovalLength;

            // if the text change is happening after the last anchor, we don't have to do anything
            if (root == null || offset >= root.totalLength)
            {
                return;
            }
            TextAnchorNode node = FindNode(ref offset);
            TextAnchorNode firstDeletionSurvivor = null;

            // go forward through the tree and delete all nodes in the removal segment
            while (node != null && offset + remainingRemovalLength > node.length)
            {
                TextAnchor anchor = (TextAnchor)node.Target;
                if (anchor != null && (anchor.SurviveDeletion || entry.RemovalNeverCausesAnchorDeletion))
                {
                    if (firstDeletionSurvivor == null)
                    {
                        firstDeletionSurvivor = node;
                    }
                    // This node should be deleted, but it wants to survive.
                    // We'll just remove the deleted length segment, so the node will be positioned
                    // in front of the removed segment.
                    remainingRemovalLength -= node.length - offset;
                    node.length             = offset;
                    offset = 0;
                    UpdateAugmentedData(node);
                    node = node.Successor;
                }
                else
                {
                    // delete node
                    TextAnchorNode s = node.Successor;
                    remainingRemovalLength -= node.length;
                    RemoveNode(node);
                    // we already deleted the node, don't delete it twice
                    nodesToDelete.Remove(node);
                    if (anchor != null)
                    {
                        anchor.OnDeleted(delayedEvents);
                    }
                    node = s;
                }
            }
            // 'node' now is the first anchor after the deleted segment.
            // If there are no anchors after the deleted segment, 'node' is null.

            // firstDeletionSurvivor was set to the first node surviving deletion.
            // Because all non-surviving nodes up to 'node' were deleted, the node range
            // [firstDeletionSurvivor, node) now refers to the set of all deletion survivors.

            // do the remaining job of the removal
            if (node != null)
            {
                node.length -= remainingRemovalLength;
                Debug.Assert(node.length >= 0);
            }
            if (entry.InsertionLength > 0)
            {
                // we are performing a replacement
                if (firstDeletionSurvivor != null)
                {
                    // We got deletion survivors which need to be split into BeforeInsertion
                    // and AfterInsertion groups.
                    // Take care that we don't regroup everything at offset, but only the deletion
                    // survivors - from firstDeletionSurvivor (inclusive) to node (exclusive).
                    // This ensures that nodes immediately before or after the replaced segment
                    // stay where they are (independent from their MovementType)
                    PerformInsertText(firstDeletionSurvivor, node, entry.InsertionLength, entry.DefaultAnchorMovementIsBeforeInsertion);
                }
                else if (node != null)
                {
                    // No deletion survivors:
                    // just perform the insertion
                    node.length += entry.InsertionLength;
                }
            }
            if (node != null)
            {
                UpdateAugmentedData(node);
            }
            DeleteMarkedNodes();
        }
Exemple #25
0
        void FixTreeOnInsert(TextAnchorNode node)
        {
            Debug.Assert(node != null);
            Debug.Assert(node.color == RED);
            Debug.Assert(node.left == null || node.left.color == BLACK);
            Debug.Assert(node.right == null || node.right.color == BLACK);

            TextAnchorNode parentNode = node.parent;

            if (parentNode == null)
            {
                // we inserted in the root -> the node must be black
                // since this is a root node, making the node black increments the number of black nodes
                // on all paths by one, so it is still the same for all paths.
                node.color = BLACK;
                return;
            }
            if (parentNode.color == BLACK)
            {
                // if the parent node where we inserted was black, our red node is placed correctly.
                // since we inserted a red node, the number of black nodes on each path is unchanged
                // -> the tree is still balanced
                return;
            }
            // parentNode is red, so there is a conflict here!

            // because the root is black, parentNode is not the root -> there is a grandparent node
            TextAnchorNode grandparentNode = parentNode.parent;
            TextAnchorNode uncleNode       = Sibling(parentNode);

            if (uncleNode != null && uncleNode.color == RED)
            {
                parentNode.color      = BLACK;
                uncleNode.color       = BLACK;
                grandparentNode.color = RED;
                FixTreeOnInsert(grandparentNode);
                return;
            }
            // now we know: parent is red but uncle is black
            // First rotation:
            if (node == parentNode.right && parentNode == grandparentNode.left)
            {
                RotateLeft(parentNode);
                node = node.left;
            }
            else if (node == parentNode.left && parentNode == grandparentNode.right)
            {
                RotateRight(parentNode);
                node = node.right;
            }
            // because node might have changed, reassign variables:
            parentNode      = node.parent;
            grandparentNode = parentNode.parent;

            // Now recolor a bit:
            parentNode.color      = BLACK;
            grandparentNode.color = RED;
            // Second rotation:
            if (node == parentNode.left && parentNode == grandparentNode.left)
            {
                RotateRight(grandparentNode);
            }
            else
            {
                // because of the first rotation, this is guaranteed:
                Debug.Assert(node == parentNode.right && parentNode == grandparentNode.right);
                RotateLeft(grandparentNode);
            }
        }
Exemple #26
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		void RotateRight(TextAnchorNode p)
		{
			// let q be p's left child
			TextAnchorNode q = p.left;
			Debug.Assert(q != null);
			Debug.Assert(q.parent == p);
			// set q to be the new root
			ReplaceNode(p, q);
			
			// set p's left child to be q's right child
			p.left = q.right;
			if (p.left != null) p.left.parent = p;
			// set q's right child to be p
			q.right = p;
			p.parent = q;
			UpdateAugmentedData(p);
			UpdateAugmentedData(q);
		}
Exemple #27
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		void FixTreeOnDelete(TextAnchorNode node, TextAnchorNode parentNode)
		{
			Debug.Assert(node == null || node.parent == parentNode);
			if (parentNode == null)
				return;
			
			// warning: node may be null
			TextAnchorNode sibling = Sibling(node, parentNode);
			if (sibling.color == RED) {
				parentNode.color = RED;
				sibling.color = BLACK;
				if (node == parentNode.left) {
					RotateLeft(parentNode);
				} else {
					RotateRight(parentNode);
				}
				
				sibling = Sibling(node, parentNode); // update value of sibling after rotation
			}
			
			if (parentNode.color == BLACK
			    && sibling.color == BLACK
			    && GetColor(sibling.left) == BLACK
			    && GetColor(sibling.right) == BLACK)
			{
				sibling.color = RED;
				FixTreeOnDelete(parentNode, parentNode.parent);
				return;
			}
			
			if (parentNode.color == RED
			    && sibling.color == BLACK
			    && GetColor(sibling.left) == BLACK
			    && GetColor(sibling.right) == BLACK)
			{
				sibling.color = RED;
				parentNode.color = BLACK;
				return;
			}
			
			if (node == parentNode.left &&
			    sibling.color == BLACK &&
			    GetColor(sibling.left) == RED &&
			    GetColor(sibling.right) == BLACK)
			{
				sibling.color = RED;
				sibling.left.color = BLACK;
				RotateRight(sibling);
			}
			else if (node == parentNode.right &&
			         sibling.color == BLACK &&
			         GetColor(sibling.right) == RED &&
			         GetColor(sibling.left) == BLACK)
			{
				sibling.color = RED;
				sibling.right.color = BLACK;
				RotateLeft(sibling);
			}
			sibling = Sibling(node, parentNode); // update value of sibling after rotation
			
			sibling.color = parentNode.color;
			parentNode.color = BLACK;
			if (node == parentNode.left) {
				if (sibling.right != null) {
					Debug.Assert(sibling.right.color == RED);
					sibling.right.color = BLACK;
				}
				RotateLeft(parentNode);
			} else {
				if (sibling.left != null) {
					Debug.Assert(sibling.left.color == RED);
					sibling.left.color = BLACK;
				}
				RotateRight(parentNode);
			}
		}
Exemple #28
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		void FixTreeOnInsert(TextAnchorNode node)
		{
			Debug.Assert(node != null);
			Debug.Assert(node.color == RED);
			Debug.Assert(node.left == null || node.left.color == BLACK);
			Debug.Assert(node.right == null || node.right.color == BLACK);
			
			TextAnchorNode parentNode = node.parent;
			if (parentNode == null) {
				// we inserted in the root -> the node must be black
				// since this is a root node, making the node black increments the number of black nodes
				// on all paths by one, so it is still the same for all paths.
				node.color = BLACK;
				return;
			}
			if (parentNode.color == BLACK) {
				// if the parent node where we inserted was black, our red node is placed correctly.
				// since we inserted a red node, the number of black nodes on each path is unchanged
				// -> the tree is still balanced
				return;
			}
			// parentNode is red, so there is a conflict here!
			
			// because the root is black, parentNode is not the root -> there is a grandparent node
			TextAnchorNode grandparentNode = parentNode.parent;
			TextAnchorNode uncleNode = Sibling(parentNode);
			if (uncleNode != null && uncleNode.color == RED) {
				parentNode.color = BLACK;
				uncleNode.color = BLACK;
				grandparentNode.color = RED;
				FixTreeOnInsert(grandparentNode);
				return;
			}
			// now we know: parent is red but uncle is black
			// First rotation:
			if (node == parentNode.right && parentNode == grandparentNode.left) {
				RotateLeft(parentNode);
				node = node.left;
			} else if (node == parentNode.left && parentNode == grandparentNode.right) {
				RotateRight(parentNode);
				node = node.right;
			}
			// because node might have changed, reassign variables:
			parentNode = node.parent;
			grandparentNode = parentNode.parent;
			
			// Now recolor a bit:
			parentNode.color = BLACK;
			grandparentNode.color = RED;
			// Second rotation:
			if (node == parentNode.left && parentNode == grandparentNode.left) {
				RotateRight(grandparentNode);
			} else {
				// because of the first rotation, this is guaranteed:
				Debug.Assert(node == parentNode.right && parentNode == grandparentNode.right);
				RotateLeft(grandparentNode);
			}
		}
Exemple #29
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        void FixTreeOnDelete(TextAnchorNode node, TextAnchorNode parentNode)
        {
            Debug.Assert(node == null || node.parent == parentNode);
            if (parentNode == null)
            {
                return;
            }

            // warning: node may be null
            TextAnchorNode sibling = Sibling(node, parentNode);

            if (sibling.color == RED)
            {
                parentNode.color = RED;
                sibling.color    = BLACK;
                if (node == parentNode.left)
                {
                    RotateLeft(parentNode);
                }
                else
                {
                    RotateRight(parentNode);
                }

                sibling = Sibling(node, parentNode);                 // update value of sibling after rotation
            }

            if (parentNode.color == BLACK &&
                sibling.color == BLACK &&
                GetColor(sibling.left) == BLACK &&
                GetColor(sibling.right) == BLACK)
            {
                sibling.color = RED;
                FixTreeOnDelete(parentNode, parentNode.parent);
                return;
            }

            if (parentNode.color == RED &&
                sibling.color == BLACK &&
                GetColor(sibling.left) == BLACK &&
                GetColor(sibling.right) == BLACK)
            {
                sibling.color    = RED;
                parentNode.color = BLACK;
                return;
            }

            if (node == parentNode.left &&
                sibling.color == BLACK &&
                GetColor(sibling.left) == RED &&
                GetColor(sibling.right) == BLACK)
            {
                sibling.color      = RED;
                sibling.left.color = BLACK;
                RotateRight(sibling);
            }
            else if (node == parentNode.right &&
                     sibling.color == BLACK &&
                     GetColor(sibling.right) == RED &&
                     GetColor(sibling.left) == BLACK)
            {
                sibling.color       = RED;
                sibling.right.color = BLACK;
                RotateLeft(sibling);
            }
            sibling = Sibling(node, parentNode);             // update value of sibling after rotation

            sibling.color    = parentNode.color;
            parentNode.color = BLACK;
            if (node == parentNode.left)
            {
                if (sibling.right != null)
                {
                    Debug.Assert(sibling.right.color == RED);
                    sibling.right.color = BLACK;
                }
                RotateLeft(parentNode);
            }
            else
            {
                if (sibling.left != null)
                {
                    Debug.Assert(sibling.left.color == RED);
                    sibling.left.color = BLACK;
                }
                RotateRight(parentNode);
            }
        }
Exemple #30
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		void InsertBefore(TextAnchorNode node, TextAnchorNode newNode)
		{
			if (node.left == null) {
				InsertAsLeft(node, newNode);
			} else {
				InsertAsRight(node.left.RightMost, newNode);
			}
		}
Exemple #31
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 static bool GetColor(TextAnchorNode node)
 {
     return(node != null ? node.color : BLACK);
 }
Exemple #32
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		void InsertAsRight(TextAnchorNode parentNode, TextAnchorNode newNode)
		{
			Debug.Assert(parentNode.right == null);
			parentNode.right = newNode;
			newNode.parent = parentNode;
			newNode.color = RED;
			UpdateAugmentedData(parentNode);
			FixTreeOnInsert(newNode);
		}
Exemple #33
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		static TextAnchorNode Sibling(TextAnchorNode node, TextAnchorNode parentNode)
		{
			Debug.Assert(node == null || node.parent == parentNode);
			if (node == parentNode.left)
				return parentNode.right;
			else
				return parentNode.left;
		}
Exemple #34
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		void RemoveNode(TextAnchorNode removedNode)
		{
			if (removedNode.left != null && removedNode.right != null) {
				// replace removedNode with it's in-order successor
				
				TextAnchorNode leftMost = removedNode.right.LeftMost;
				RemoveNode(leftMost); // remove leftMost from its current location
				
				// and overwrite the removedNode with it
				ReplaceNode(removedNode, leftMost);
				leftMost.left = removedNode.left;
				if (leftMost.left != null) leftMost.left.parent = leftMost;
				leftMost.right = removedNode.right;
				if (leftMost.right != null) leftMost.right.parent = leftMost;
				leftMost.color = removedNode.color;
				
				UpdateAugmentedData(leftMost);
				if (leftMost.parent != null) UpdateAugmentedData(leftMost.parent);
				return;
			}
			
			// now either removedNode.left or removedNode.right is null
			// get the remaining child
			TextAnchorNode parentNode = removedNode.parent;
			TextAnchorNode childNode = removedNode.left ?? removedNode.right;
			ReplaceNode(removedNode, childNode);
			if (parentNode != null) UpdateAugmentedData(parentNode);
			if (removedNode.color == BLACK) {
				if (childNode != null && childNode.color == RED) {
					childNode.color = BLACK;
				} else {
					FixTreeOnDelete(childNode, parentNode);
				}
			}
		}
Exemple #35
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		void CheckProperties(TextAnchorNode node)
		{
			int totalLength = node.length;
			if (node.left != null) {
				CheckProperties(node.left);
				totalLength += node.left.totalLength;
			}
			if (node.right != null) {
				CheckProperties(node.right);
				totalLength += node.right.totalLength;
			}
			Debug.Assert(node.totalLength == totalLength);
		}
Exemple #36
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		void ReplaceNode(TextAnchorNode replacedNode, TextAnchorNode newNode)
		{
			if (replacedNode.parent == null) {
				Debug.Assert(replacedNode == root);
				root = newNode;
			} else {
				if (replacedNode.parent.left == replacedNode)
					replacedNode.parent.left = newNode;
				else
					replacedNode.parent.right = newNode;
			}
			if (newNode != null) {
				newNode.parent = replacedNode.parent;
			}
			replacedNode.parent = null;
		}
Exemple #37
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		static void AppendTreeToString(TextAnchorNode node, StringBuilder b, int indent)
		{
			if (node.color == RED)
				b.Append("RED   ");
			else
				b.Append("BLACK ");
			b.AppendLine(node.ToString());
			indent += 2;
			if (node.left != null) {
				b.Append(' ', indent);
				b.Append("L: ");
				AppendTreeToString(node.left, b, indent);
			}
			if (node.right != null) {
				b.Append(' ', indent);
				b.Append("R: ");
				AppendTreeToString(node.right, b, indent);
			}
		}
Exemple #38
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		static TextAnchorNode Sibling(TextAnchorNode node)
		{
			if (node == node.parent.left)
				return node.parent.right;
			else
				return node.parent.left;
		}
		internal void OnDeleted(DelayedEvents delayedEvents)
		{
			node = null;
			delayedEvents.DelayedRaise(Deleted, this, EventArgs.Empty);
		}
Exemple #40
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		static bool GetColor(TextAnchorNode node)
		{
			return node != null ? node.color : BLACK;
		}
 internal void OnDeleted(DelayedEvents delayedEvents)
 {
     node = null;
     delayedEvents.DelayedRaise(Deleted, this, EventArgs.Empty);
 }
Exemple #42
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		/*
		1. A node is either red or black.
		2. The root is black.
		3. All leaves are black. (The leaves are the NIL children.)
		4. Both children of every red node are black. (So every red node must have a black parent.)
		5. Every simple path from a node to a descendant leaf contains the same number of black nodes. (Not counting the leaf node.)
		 */
		void CheckNodeProperties(TextAnchorNode node, TextAnchorNode parentNode, bool parentColor, int blackCount, ref int expectedBlackCount)
		{
			if (node == null) return;
			
			Debug.Assert(node.parent == parentNode);
			
			if (parentColor == RED) {
				Debug.Assert(node.color == BLACK);
			}
			if (node.color == BLACK) {
				blackCount++;
			}
			if (node.left == null && node.right == null) {
				// node is a leaf node:
				if (expectedBlackCount == -1)
					expectedBlackCount = blackCount;
				else
					Debug.Assert(expectedBlackCount == blackCount);
			}
			CheckNodeProperties(node.left, node, node.color, blackCount, ref expectedBlackCount);
			CheckNodeProperties(node.right, node, node.color, blackCount, ref expectedBlackCount);
		}
Exemple #43
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		// Sorts the nodes in the range [beginNode, endNode) by MovementType
		// and inserts the length between the BeforeInsertion and the AfterInsertion nodes.
		void PerformInsertText(TextAnchorNode beginNode, TextAnchorNode endNode, int length, bool defaultAnchorMovementIsBeforeInsertion)
		{
			Debug.Assert(beginNode != null);
			// endNode may be null at the end of the anchor tree
			
			// now we need to sort the nodes in the range [beginNode, endNode); putting those with
			// MovementType.BeforeInsertion in front of those with MovementType.AfterInsertion
			List<TextAnchorNode> beforeInsert = new List<TextAnchorNode>();
			//List<TextAnchorNode> afterInsert = new List<TextAnchorNode>();
			TextAnchorNode temp = beginNode;
			while (temp != endNode) {
				TextAnchor anchor = (TextAnchor)temp.Target;
				if (anchor == null) {
					// afterInsert.Add(temp);
					MarkNodeForDelete(temp);
				} else if (defaultAnchorMovementIsBeforeInsertion
				           ? anchor.MovementType != AnchorMovementType.AfterInsertion
				           : anchor.MovementType == AnchorMovementType.BeforeInsertion)
				{
					beforeInsert.Add(temp);
//				} else {
//					afterInsert.Add(temp);
				}
				temp = temp.Successor;
			}
			// now again go through the range and swap the nodes with those in the beforeInsert list
			temp = beginNode;
			foreach (TextAnchorNode node in beforeInsert) {
				SwapAnchors(node, temp);
				temp = temp.Successor;
			}
			// now temp is pointing to the first node that is afterInsert,
			// or to endNode, if there is no afterInsert node at the offset
			// So add the length to temp
			if (temp == null) {
				// temp might be null if endNode==null and no afterInserts
				Debug.Assert(endNode == null);
			} else {
				temp.length += length;
				UpdateAugmentedData(temp);
			}
		}
Exemple #44
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		TextAnchorNode FindActualBeginNode(TextAnchorNode node)
		{
			// now find the actual beginNode
			while (node != null && node.length == 0)
				node = node.Predecessor;
			if (node == null) {
				// no predecessor = beginNode is first node in tree
				node = root.LeftMost;
			}
			return node;
		}
Exemple #45
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		/// <summary>
		/// Swaps the anchors stored in the two nodes.
		/// </summary>
		void SwapAnchors(TextAnchorNode n1, TextAnchorNode n2)
		{
			if (n1 != n2) {
				TextAnchor anchor1 = (TextAnchor)n1.Target;
				TextAnchor anchor2 = (TextAnchor)n2.Target;
				if (anchor1 == null && anchor2 == null) {
					// -> no swap required
					return;
				}
				n1.Target = anchor2;
				n2.Target = anchor1;
				if (anchor1 == null) {
					// unmark n1 from deletion, mark n2 for deletion
					nodesToDelete.Remove(n1);
					MarkNodeForDelete(n2);
					anchor2.node = n1;
				} else if (anchor2 == null) {
					// unmark n2 from deletion, mark n1 for deletion
					nodesToDelete.Remove(n2);
					MarkNodeForDelete(n1);
					anchor1.node = n2;
				} else {
					anchor1.node = n2;
					anchor2.node = n1;
				}
			}
		}