void Export_Local(string File, eLocalSpreadsheeet CurrentExtension, eSpreadsheetUpdateMode UpdateMode)
        {
            try
            {
                serializedObject.ApplyModifiedProperties();
                serializedObject.Update();
                LocalizationEditor.ClearErrors();

                string sPath = string.Empty;
                if (!System.IO.Path.IsPathRooted(File))
                {
                    File = string.Concat(Application.dataPath, "/", File);
                }

                try {
                    sPath = System.IO.Path.GetDirectoryName(File);
                }
                catch (System.Exception) {}

                if (string.IsNullOrEmpty(sPath))
                {
                    sPath = Application.dataPath + "/";
                }

                File = System.IO.Path.GetFileName(File);
                if (string.IsNullOrEmpty(File))
                {
                    File = "Localization.csv";
                }

                if (Application.platform == RuntimePlatform.OSXEditor)
                {
                    File = EditorUtility.SaveFilePanel("Select a CSV file renamed as TXT", sPath, File, "txt");
                }
                else
                {
                    File = EditorUtility.SaveFilePanel("Select a CSV or TXT file", sPath, File, "csv;*.txt");
                }
                if (!string.IsNullOrEmpty(File))
                {
                    mLanguageSource.Spreadsheet_LocalFileName = TryMakingPathRelativeToProject(File);

                    char Separator = mProp_Spreadsheet_LocalCSVSeparator.stringValue.Length > 0 ? mProp_Spreadsheet_LocalCSVSeparator.stringValue[0] : ',';
                    var  encoding  = System.Text.Encoding.GetEncoding(mProp_Spreadsheet_LocalCSVEncoding.stringValue);
                    if (encoding == null)
                    {
                        encoding = System.Text.Encoding.UTF8;
                    }

                    switch (CurrentExtension)
                    {
                    case eLocalSpreadsheeet.CSV: Export_CSV(File, UpdateMode, Separator, encoding); break;
                    }
                }
            }
            catch (System.Exception)
            {
                LocalizationEditor.ShowError("Unable to export file\nCheck it is not READ-ONLY and that\nits not opened in an external viewer");
            }
        }
        void OnEnable()
        {
            mLocalize                    = (Localize)target;
            mProp_mTerm                  = serializedObject.FindProperty("mTerm");
            mProp_mTermSecondary         = serializedObject.FindProperty("mTermSecondary");
            mProp_TranslatedObjects      = serializedObject.FindProperty("TranslatedObjects");
            mProp_IgnoreRTL              = serializedObject.FindProperty("IgnoreRTL");
            mProp_MaxCharactersInRTL     = serializedObject.FindProperty("MaxCharactersInRTL");
            mProp_CorrectAlignmentForRTL = serializedObject.FindProperty("CorrectAlignmentForRTL");
            mProp_LocalizeOnAwake        = serializedObject.FindProperty("LocalizeOnAwake");

            if (LocalizationManager.Sources.Count == 0)
            {
                LocalizationManager.UpdateSources();
            }
            //LocalizationEditor.ParseTerms (true);

            mGUI_ShowReferences = (mLocalize.TranslatedObjects != null && mLocalize.TranslatedObjects.Length > 0);
            mGUI_ShowCallback   = (mLocalize.LocalizeCallBack.Target != null);
            mGUI_ShowTems       = true;
            LocalizationEditor.mKeysDesc_AllowEdit = false;
            GUI_SelectedTerm = 0;
            mNewKeyName      = mLocalize.Term;

            if (mLocalize.Source != null)
            {
                LocalizationEditor.mLanguageSource = mLocalize.Source;
            }

            //UpgradeManager.EnablePlugins();
            LocalizationEditor.ApplyInferredTerm(mLocalize);
        }
Exemple #3
0
        public void Custom_OnEnable(LanguageSourceData sourceData, SerializedProperty propSource)
        {
            bool ForceParse = (mLanguageSource != sourceData);

            mLanguageSource       = sourceData;
            mLanguageSourceEditor = this;
            mCurrentInspector     = this;

            if (!LocalizationManager.Sources.Contains(mLanguageSource))
            {
                LocalizationManager.UpdateSources();
            }

            mProp_Assets                           = propSource.FindPropertyRelative("Assets");
            mProp_Languages                        = propSource.FindPropertyRelative("mLanguages");
            mProp_Google_WebServiceURL             = propSource.FindPropertyRelative("Google_WebServiceURL");
            mProp_GoogleUpdateFrequency            = propSource.FindPropertyRelative("GoogleUpdateFrequency");
            mProp_GoogleUpdateSynchronization      = propSource.FindPropertyRelative("GoogleUpdateSynchronization");
            mProp_GoogleInEditorCheckFrequency     = propSource.FindPropertyRelative("GoogleInEditorCheckFrequency");
            mProp_GoogleUpdateDelay                = propSource.FindPropertyRelative("GoogleUpdateDelay");
            mProp_Google_SpreadsheetKey            = propSource.FindPropertyRelative("Google_SpreadsheetKey");
            mProp_Google_SpreadsheetName           = propSource.FindPropertyRelative("Google_SpreadsheetName");
            mProp_Google_Password                  = propSource.FindPropertyRelative("Google_Password");
            mProp_CaseInsensitiveTerms             = propSource.FindPropertyRelative("CaseInsensitiveTerms");
            mProp_Spreadsheet_LocalFileName        = propSource.FindPropertyRelative("Spreadsheet_LocalFileName");
            mProp_Spreadsheet_LocalCSVSeparator    = propSource.FindPropertyRelative("Spreadsheet_LocalCSVSeparator");
            mProp_Spreadsheet_LocalCSVEncoding     = propSource.FindPropertyRelative("Spreadsheet_LocalCSVEncoding");
            mProp_Spreadsheet_SpecializationAsRows = propSource.FindPropertyRelative("Spreadsheet_SpecializationAsRows");
            mProp_OnMissingTranslation             = propSource.FindPropertyRelative("OnMissingTranslation");
            mProp_AppNameTerm                      = propSource.FindPropertyRelative("mTerm_AppName");
            mProp_IgnoreDeviceLanguage             = propSource.FindPropertyRelative("IgnoreDeviceLanguage");
            mProp_GoogleLiveSyncIsUptoDate         = propSource.FindPropertyRelative("GoogleLiveSyncIsUptoDate");
            mProp_AllowUnloadingLanguages          = propSource.FindPropertyRelative("_AllowUnloadingLanguages");

            if (!mIsParsing)
            {
                if (string.IsNullOrEmpty(mLanguageSource.Google_SpreadsheetKey))
                {
                    mSpreadsheetMode = eSpreadsheetMode.Local;
                }
                else
                {
                    mSpreadsheetMode = eSpreadsheetMode.Google;
                }

                mCurrentViewMode = (mLanguageSource.mLanguages.Count > 0 ? eViewMode.Keys : eViewMode.Languages);

                UpdateSelectedKeys();

                if (ForceParse || mParsedTerms.Count < mLanguageSource.mTerms.Count)
                {
                    mSelectedCategories.Clear();
                    ParseTerms(true, false, true);
                }
            }
            ScheduleUpdateTermsToShowInList();
            LoadSelectedCategories();
            //UpgradeManager.EnablePlugins();
        }
        void OnEnable()
        {
            mLocalize                    = (Localize)target;
            mProp_mTerm                  = serializedObject.FindProperty("mTerm");
            mProp_mTermSecondary         = serializedObject.FindProperty("mTermSecondary");
            mProp_TranslatedObjects      = serializedObject.FindProperty("TranslatedObjects");
            mProp_IgnoreRTL              = serializedObject.FindProperty("IgnoreRTL");
            mProp_SeparateWords          = serializedObject.FindProperty("AddSpacesToJoinedLanguages");
            mProp_MaxCharactersInRTL     = serializedObject.FindProperty("MaxCharactersInRTL");
            mProp_IgnoreNumbersInRTL     = serializedObject.FindProperty("IgnoreNumbersInRTL");
            mProp_CorrectAlignmentForRTL = serializedObject.FindProperty("CorrectAlignmentForRTL");
            mProp_LocalizeOnAwake        = serializedObject.FindProperty("LocalizeOnAwake");
            mProp_AlwaysForceLocalize    = serializedObject.FindProperty("AlwaysForceLocalize");
            mProp_TermSuffix             = serializedObject.FindProperty("TermSuffix");
            mProp_TermPrefix             = serializedObject.FindProperty("TermPrefix");

            // Check Copy/Paste Localize component into another gameObject
            if (mLocalize.mTarget != null)
            {
                var cmp = mLocalize.mTarget as Component;
                if (cmp != null && cmp.gameObject != mLocalize.gameObject)
                {
                    serializedObject.ApplyModifiedProperties();
                    mLocalize.ReleaseTarget();
                    serializedObject.Update();
                }
            }

            if (LocalizationManager.Sources.Count == 0)
            {
                LocalizationManager.UpdateSources();
            }
            //LocalizationEditor.ParseTerms (true);

            //mGUI_ShowReferences = (mLocalize.TranslatedObjects!=null && mLocalize.TranslatedObjects.Length>0);
            //mGUI_ShowCallback = (mLocalize.LocalizeCallBack.Target!=null);
            //mGUI_ShowTems = true;
            LocalizationEditor.mKeysDesc_AllowEdit = false;
            GUI_SelectedTerm = 0;
            mNewKeyName      = mLocalize.Term;

            if (mLocalize.Source != null)
            {
                LocalizationEditor.mLanguageSource = mLocalize.Source;
            }
            else
            {
                if (LocalizationManager.Sources.Count == 0)
                {
                    LocalizationManager.UpdateSources();
                }
                LocalizationEditor.mLanguageSource = LocalizationManager.GetSourceContaining(mLocalize.Term);
            }

            //UpgradeManager.EnablePlugins();
            LocalizationEditor.ApplyInferredTerm(mLocalize);
        }
Exemple #5
0
        void OnEnable()
        {
            var  newSource  = target as LanguageSource;
            bool ForceParse = (mLanguageSource != newSource);

            mLanguageSource       = newSource;
            mLanguageSourceEditor = this;
            mCurrentInspector     = this;


            if (!LocalizationManager.Sources.Contains(mLanguageSource))
            {
                LocalizationManager.UpdateSources();
            }
            mProp_Assets                           = serializedObject.FindProperty("Assets");
            mProp_Languages                        = serializedObject.FindProperty("mLanguages");
            mProp_Google_WebServiceURL             = serializedObject.FindProperty("Google_WebServiceURL");
            mProp_GoogleUpdateFrequency            = serializedObject.FindProperty("GoogleUpdateFrequency");
            mProp_GoogleInEditorCheckFrequency     = serializedObject.FindProperty("GoogleInEditorCheckFrequency");
            mProp_GoogleUpdateDelay                = serializedObject.FindProperty("GoogleUpdateDelay");
            mProp_Google_SpreadsheetKey            = serializedObject.FindProperty("Google_SpreadsheetKey");
            mProp_Google_SpreadsheetName           = serializedObject.FindProperty("Google_SpreadsheetName");
            mProp_CaseInsensitiveTerms             = serializedObject.FindProperty("CaseInsensitiveTerms");
            mProp_Spreadsheet_LocalFileName        = serializedObject.FindProperty("Spreadsheet_LocalFileName");
            mProp_Spreadsheet_LocalCSVSeparator    = serializedObject.FindProperty("Spreadsheet_LocalCSVSeparator");
            mProp_Spreadsheet_LocalCSVEncoding     = serializedObject.FindProperty("Spreadsheet_LocalCSVEncoding");
            mProp_Spreadsheet_SpecializationAsRows = serializedObject.FindProperty("Spreadsheet_SpecializationAsRows");
            mProp_OnMissingTranslation             = serializedObject.FindProperty("OnMissingTranslation");
            mProp_AppNameTerm                      = serializedObject.FindProperty("mTerm_AppName");
            mProp_IgnoreDeviceLanguage             = serializedObject.FindProperty("IgnoreDeviceLanguage");

            if (!mIsParsing)
            {
                if (string.IsNullOrEmpty(mLanguageSource.Google_SpreadsheetKey))
                {
                    mSpreadsheetMode = eSpreadsheetMode.Local;
                }
                else
                {
                    mSpreadsheetMode = eSpreadsheetMode.Google;
                }

                mCurrentViewMode = (mLanguageSource.mLanguages.Count > 0 ? eViewMode.Keys : eViewMode.Languages);

                UpdateSelectedKeys();

                if (ForceParse || mParsedTerms.Count < mLanguageSource.mTerms.Count)
                {
                    mSelectedCategories.Clear();
                    ParseTerms(true);
                }
            }
            ScheduleUpdateTermsToShowInList();
            LoadSelectedCategories();
            //UpgradeManager.EnablePlugins();
        }
Exemple #6
0
 void OnDisable()
 {
     //LocalizationManager.LocalizeAll();
     SaveSelectedCategories();
     mLanguageSourceEditor = null;
     if (mCurrentInspector == this)
     {
         mCurrentInspector = null;
     }
 }
Exemple #7
0
        void OnEnable()
        {
            mLocalize          = (Localize)target;
            mLocalizeInspector = this;
            LocalizationEditor.mCurrentInspector = this;
            mProp_mTerm                    = serializedObject.FindProperty("mTerm");
            mProp_mTermSecondary           = serializedObject.FindProperty("mTermSecondary");
            mProp_TranslatedObjects        = serializedObject.FindProperty("TranslatedObjects");
            mProp_IgnoreRTL                = serializedObject.FindProperty("IgnoreRTL");
            mProp_SeparateWords            = serializedObject.FindProperty("AddSpacesToJoinedLanguages");
            mProp_MaxCharactersInRTL       = serializedObject.FindProperty("MaxCharactersInRTL");
            mProp_IgnoreNumbersInRTL       = serializedObject.FindProperty("IgnoreNumbersInRTL");
            mProp_CorrectAlignmentForRTL   = serializedObject.FindProperty("CorrectAlignmentForRTL");
            mProp_LocalizeOnAwake          = serializedObject.FindProperty("LocalizeOnAwake");
            mProp_AlwaysForceLocalize      = serializedObject.FindProperty("AlwaysForceLocalize");
            mProp_TermSuffix               = serializedObject.FindProperty("TermSuffix");
            mProp_TermPrefix               = serializedObject.FindProperty("TermPrefix");
            mProp_CallbackEvent            = serializedObject.FindProperty("LocalizeEvent");
            mProp_AllowLocalizedParameters = serializedObject.FindProperty("AllowLocalizedParameters");
            mProp_AllowParameters          = serializedObject.FindProperty("AllowParameters");


            if (LocalizationManager.Sources.Count == 0)
            {
                LocalizationManager.UpdateSources();
            }
            //LocalizationEditor.ParseTerms (true);

            //mGUI_ShowReferences = (mLocalize.TranslatedObjects!=null && mLocalize.TranslatedObjects.Length>0);
            //mGUI_ShowCallback = (mLocalize.LocalizeCallBack.Target!=null);
            //mGUI_ShowTems = true;
            LocalizationEditor.mKeysDesc_AllowEdit = false;
            GUI_SelectedTerm = 0;
            mNewKeyName      = mLocalize.Term;

            if (mLocalize.Source != null)
            {
                LocalizationEditor.mLanguageSource = mLocalize.Source.SourceData;
            }
            else
            {
                if (LocalizationManager.Sources.Count == 0)
                {
                    LocalizationManager.UpdateSources();
                }
                LocalizationEditor.mLanguageSource = LocalizationManager.GetSourceContaining(mLocalize.Term);
            }

            //UpgradeManager.EnablePlugins();
            LocalizationEditor.ApplyInferredTerm(mLocalize);
            RemoveUnusedReferences(mLocalize);
        }
Exemple #8
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        void Import_Local(string File, eLocalSpreadsheeet CurrentExtension, eSpreadsheetUpdateMode UpdateMode)
        {
            try
            {
                serializedObject.ApplyModifiedProperties();
                serializedObject.Update();
                LocalizationEditor.ClearErrors();

                if (string.IsNullOrEmpty(File))
                {
                    File = Application.dataPath + "/Localization.csv";
                }
                else
                if (!System.IO.Path.IsPathRooted(File))
                {
                    File = string.Concat(Application.dataPath, "/", File);
                }

                // On Mac there is an issue with previewing CSV files, so its forced to only TXT
                if (Application.platform == RuntimePlatform.OSXEditor)
                {
                    File = EditorUtility.OpenFilePanel("Select a CSV file renamed as TXT", File, "txt");
                }
                else
                {
                    File = EditorUtility.OpenFilePanel("Select a CSV file or a CSV file renamed as TXT", File, "csv;*.txt");
                }
                //File = EditorUtility.OpenFilePanel("Select CSV,  XLS or XLSX File", File, "csv;*.xls;*.xlsx");
                if (!string.IsNullOrEmpty(File))
                {
                    mLanguageSource.Spreadsheet_LocalFileName = TryMakingPathRelativeToProject(File);
                    switch (CurrentExtension)
                    {
                    case eLocalSpreadsheeet.CSV: Import_CSV(File, UpdateMode); break;
                    }
                    ParseTerms(true);
                    UnityEditor.EditorUtility.SetDirty(target);
                    AssetDatabase.SaveAssets();
                }
            }
            catch (System.Exception ex)
            {
                LocalizationEditor.ShowError("Unable to import file");
                Debug.LogError(ex.Message);
            }
        }
Exemple #9
0
        TermData OnGUI_SecondaryTerm(bool OnOpen)
        {
            string Key = mLocalize.mTermSecondary;

            if (string.IsNullOrEmpty(Key))
            {
                string ss;
                mLocalize.GetFinalTerms(out ss, out Key);
            }

            if (OnOpen)
            {
                mNewKeyName = Key;
            }
            if (OnGUI_SelectKey(ref Key, string.IsNullOrEmpty(mLocalize.mTermSecondary)))
            {
                mProp_mTermSecondary.stringValue = Key;
            }
            return(LocalizationEditor.OnGUI_Keys_Languages(Key, mLocalize, false));
        }
Exemple #10
0
        void OnGUI_PrimaryTerm(bool OnOpen)
        {
            string Key = mLocalize.mTerm;

            if (string.IsNullOrEmpty(Key))
            {
                string SecondaryTerm;
                mLocalize.GetFinalTerms(out Key, out SecondaryTerm);
            }

            if (OnOpen)
            {
                mNewKeyName = Key;
            }
            if (OnGUI_SelectKey(ref Key, string.IsNullOrEmpty(mLocalize.mTerm)))
            {
                mProp_mTerm.stringValue = Key;
            }
            LocalizationEditor.OnGUI_Keys_Languages(Key, mLocalize, true);
        }
        public static void ReplaceTermsInCurrentScene()
        {
            Localize[] Locals = (Localize[])Resources.FindObjectsOfTypeAll(typeof(Localize));

            if (Locals == null)
            {
                return;
            }

            bool changed = false;

            for (int i = 0, imax = Locals.Length; i < imax; ++i)
            {
                Localize localize = Locals[i];
                if (localize == null || localize.gameObject == null || !GUITools.ObjectExistInScene(localize.gameObject))
                {
                    continue;
                }

                string NewTerm;
                if (TermReplacements.TryGetValue(localize.Term, out NewTerm))
                {
                    localize.mTerm = NewTerm;
                    changed        = true;
                }

                if (TermReplacements.TryGetValue(localize.SecondaryTerm, out NewTerm))
                {
                    localize.mTermSecondary = NewTerm;
                    changed = true;
                }
                if (changed)
                {
                    LocalizationEditor.Editor_MarkSceneDirty();
                }
            }
        }
Exemple #12
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        bool OnGUI_SelectKey(ref string Term, bool Inherited)            // Inherited==true means that the mTerm is empty and we are using the Label.text instead
        {
            GUILayout.Space(5);
            GUILayout.BeginHorizontal();

            GUI.changed       = false;
            mAllowEditKeyName = GUILayout.Toggle(mAllowEditKeyName, "Term:", EditorStyles.foldout, GUILayout.ExpandWidth(false));
            if (GUI.changed && mAllowEditKeyName)
            {
                mNewKeyName = Term;
                mTermsArray = null;
            }

            bool bChanged = false;

            if (mTermsArray == null || (Term != "-" && System.Array.IndexOf(mTermsArray, Term) < 0))
            {
                UpdateTermsList(Term);
            }

            if (Inherited)
            {
                GUI.contentColor = Color.Lerp(Color.gray, Color.yellow, 0.1f);
            }

            int Index = (Term == "-" || Term == "") ? mTermsArray.Length - 1 : System.Array.IndexOf(mTermsArray, Term);

            GUI.changed = false;

            int newIndex = EditorGUILayout.Popup(Index, mTermsArray);

            GUI.contentColor = Color.white;
            if (/*newIndex != Index && newIndex>=0*/ GUI.changed)
            {
                GUI.changed = false;
                if (mLocalize.Source != null && newIndex == mTermsArray.Length - 4)  //< show terms from all sources >
                {
                    mLocalize.Source = null;
                    mTermsArray      = null;
                }
                else
                if (newIndex == mTermsArray.Length - 2)  //<inferred from text>
                {
                    mNewKeyName = Term = string.Empty;
                }
                else
                if (newIndex == mTermsArray.Length - 1)  //<none>
                {
                    mNewKeyName = Term = "-";
                }
                else
                {
                    mNewKeyName = Term = mTermsArray[newIndex];
                }


                if (GUI_SelectedTerm == 0)
                {
                    mLocalize.SetTerm(mNewKeyName);
                }
                else
                {
                    mLocalize.SetTerm(null, mNewKeyName);
                }
                mAllowEditKeyName = false;
                bChanged          = true;
            }

            LanguageSourceData source   = LocalizationManager.GetSourceContaining(Term);
            TermData           termData = source.GetTermData(Term);

            if (termData != null)
            {
                if (Inherited)
                {
                    bChanged = true;                     // if the term its inferred and a matching term its found, then use that
                }
                eTermType NewType = (eTermType)EditorGUILayout.EnumPopup(termData.TermType, GUILayout.Width(90));
                if (termData.TermType != NewType)
                {
                    termData.TermType = NewType;
                }
            }

            GUILayout.EndHorizontal();

            if (mAllowEditKeyName)
            {
                GUILayout.BeginHorizontal(GUILayout.Height(1));
                GUILayout.BeginHorizontal(EditorStyles.toolbar);
                if (mNewKeyName == null)
                {
                    mNewKeyName = string.Empty;
                }

                GUI.changed = false;
                mNewKeyName = EditorGUILayout.TextField(mNewKeyName, new GUIStyle("ToolbarSeachTextField"), GUILayout.ExpandWidth(true));
                if (GUI.changed)
                {
                    mTermsArray = null;                         // regenerate this array to apply filtering
                    GUI.changed = false;
                }

                if (GUILayout.Button(string.Empty, string.IsNullOrEmpty(mNewKeyName) ? "ToolbarSeachCancelButtonEmpty" : "ToolbarSeachCancelButton", GUILayout.ExpandWidth(false)))
                {
                    mTermsArray = null;                         // regenerate this array to apply filtering
                    mNewKeyName = string.Empty;
                }

                GUILayout.EndHorizontal();

                string ValidatedName = mNewKeyName;
                LanguageSourceData.ValidateFullTerm(ref ValidatedName);

                bool CanUseNewName = (source.GetTermData(ValidatedName) == null);
                GUI.enabled = (!string.IsNullOrEmpty(mNewKeyName) && CanUseNewName);
                if (GUILayout.Button("Create", EditorStyles.toolbarButton, GUILayout.ExpandWidth(false)))
                {
                    mNewKeyName = ValidatedName;
                    mTermsArray = null;                         // this recreates that terms array

                    LanguageSourceData Source = null;
                                        #if UNITY_EDITOR
                    if (mLocalize.Source != null)
                    {
                        Source = mLocalize.Source.SourceData;
                    }
                                        #endif

                    if (Source == null)
                    {
                        Source = LocalizationManager.Sources[0];
                    }
                    Term = mNewKeyName;
                    var data = Source.AddTerm(mNewKeyName, eTermType.Text, false);
                    if (data.Languages.Length > 0)
                    {
                        data.Languages[0] = mLocalize.GetMainTargetsText();
                    }
                    Source.Editor_SetDirty();
                    AssetDatabase.SaveAssets();
                    mAllowEditKeyName          = false;
                    bChanged                   = true;
                    GUIUtility.keyboardControl = 0;
                }
                GUI.enabled = (termData != null && !string.IsNullOrEmpty(mNewKeyName) && CanUseNewName);
                if (GUILayout.Button(new GUIContent("Rename", "Renames the term in the source and updates every object using it in the current scene"), EditorStyles.toolbarButton, GUILayout.ExpandWidth(false)))
                {
                    mNewKeyName       = ValidatedName;
                    Term              = mNewKeyName;
                    mTermsArray       = null;                 // this recreates that terms array
                    mAllowEditKeyName = false;
                    bChanged          = true;
                    LocalizationEditor.TermReplacements = new Dictionary <string, string>(System.StringComparer.Ordinal);
                    LocalizationEditor.TermReplacements[termData.Term] = mNewKeyName;
                    termData.Term = mNewKeyName;
                    source.UpdateDictionary(true);
                    LocalizationEditor.ReplaceTermsInCurrentScene();
                    GUIUtility.keyboardControl = 0;
                    EditorApplication.update  += LocalizationEditor.DoParseTermsInCurrentScene;
                }
                GUI.enabled = true;
                GUILayout.EndHorizontal();

                bChanged |= OnGUI_SelectKey_PreviewTerms(ref Term);
            }

            GUILayout.Space(5);
            return(bChanged);
        }
Exemple #13
0
        bool OnGUI_SelectKey(ref string Term, bool Inherited)            // Inherited==true means that the mTerm is empty and we are using the Label.text instead
        {
            GUILayout.Space(5);
            GUILayout.BeginHorizontal();

            bool bChanged = false;

            mAllowEditKeyName = GUILayout.Toggle(mAllowEditKeyName, "Term:", EditorStyles.foldout, GUILayout.ExpandWidth(false));
            if (bChanged && mAllowEditKeyName)
            {
                mNewKeyName = Term;
            }

            bChanged = false;

            if (mTermsArray == null || System.Array.IndexOf(mTermsArray, Term) < 0)
            {
                UpdateTermsList(Term);
            }

            if (Inherited)
            {
                GUI.contentColor = Color.yellow * 0.8f;
            }

            int Index = System.Array.IndexOf(mTermsArray, Term);

            GUI.changed = false;

            int newIndex = EditorGUILayout.Popup(Index, mTermsArray);

            GUI.contentColor = Color.white;
            if (/*newIndex != Index && newIndex>=0*/ GUI.changed)
            {
                GUI.changed = false;
                mTermsArray [mTermsArray.Length - 1] = string.Empty;
                mNewKeyName = Term = mTermsArray[newIndex];
                if (GUI_SelectedTerm == 0)
                {
                    mLocalize.SetTerm(mNewKeyName);
                }
                else
                {
                    mLocalize.SetTerm(null, mNewKeyName);
                }
                mAllowEditKeyName = false;
                bChanged          = true;
            }
            LanguageSource source   = LocalizationManager.GetSourceContaining(Term);
            TermData       termData = source.GetTermData(Term);

            if (termData != null)
            {
                eTermType NewType = (eTermType)EditorGUILayout.EnumPopup(termData.TermType, GUILayout.Width(90));
                if (termData.TermType != NewType)
                {
                    termData.TermType = NewType;
                }
            }

            GUILayout.EndHorizontal();

            if (mAllowEditKeyName)
            {
                GUILayout.BeginHorizontal(GUILayout.Height(1));
                GUILayout.BeginHorizontal(EditorStyles.toolbar);
                if (mNewKeyName == null)
                {
                    mNewKeyName = string.Empty;
                }

                GUI.changed = false;
                mNewKeyName = EditorGUILayout.TextField(mNewKeyName, new GUIStyle("ToolbarSeachTextField"), GUILayout.ExpandWidth(true));
                if (GUI.changed)
                {
                    mTermsArray = null;                         // regenerate this array to apply filtering
                    GUI.changed = false;
                }

                if (GUILayout.Button(string.Empty, string.IsNullOrEmpty(mNewKeyName) ? "ToolbarSeachCancelButtonEmpty" : "ToolbarSeachCancelButton", GUILayout.ExpandWidth(false)))
                {
                    mTermsArray = null;                         // regenerate this array to apply filtering
                    mNewKeyName = string.Empty;
                }

                GUILayout.EndHorizontal();

                string ValidatedName = mNewKeyName;
                LanguageSource.ValidateFullTerm(ref ValidatedName);

                bool CanUseNewName = (source.GetTermData(ValidatedName) == null);
                GUI.enabled = (!string.IsNullOrEmpty(mNewKeyName) && CanUseNewName);
                if (GUILayout.Button("Create", EditorStyles.toolbarButton, GUILayout.ExpandWidth(false)))
                {
                    mNewKeyName = ValidatedName;
                    Term        = mNewKeyName;
                    mTermsArray = null;                         // this recreates that terms array

                    LanguageSource Source = null;
                                        #if UNITY_EDITOR
                    if (mLocalize.Source != null)
                    {
                        Source = mLocalize.Source;
                    }
                                        #endif

                    if (Source == null)
                    {
                        Source = LocalizationManager.Sources[0];
                    }

                    Source.AddTerm(mNewKeyName, eTermType.Text);
                    mAllowEditKeyName          = false;
                    bChanged                   = true;
                    GUIUtility.keyboardControl = 0;
                }
                GUI.enabled = (termData != null && !string.IsNullOrEmpty(mNewKeyName) && CanUseNewName);
                if (GUILayout.Button(new GUIContent("Rename", "Renames the term in the source and updates every object using it in the current scene"), EditorStyles.toolbarButton, GUILayout.ExpandWidth(false)))
                {
                    mNewKeyName       = ValidatedName;
                    Term              = mNewKeyName;
                    mTermsArray       = null;                 // this recreates that terms array
                    mAllowEditKeyName = false;
                    bChanged          = true;
                    LocalizationEditor.TermReplacements = new Dictionary <string, string>();
                    LocalizationEditor.TermReplacements[termData.Term] = mNewKeyName;
                    termData.Term = mNewKeyName;
                    source.UpdateDictionary(true);
                    LocalizationEditor.ReplaceTermsInCurrentScene();
                    GUIUtility.keyboardControl = 0;
                    EditorApplication.update  += LocalizationEditor.DoParseTermsInCurrentScene;
                }
                GUI.enabled = true;
                GUILayout.EndHorizontal();

                bChanged |= OnGUI_SelectKey_PreviewTerms(ref Term);
            }

            GUILayout.Space(5);
            return(bChanged);
        }