Exemple #1
0
 public StartEventData()
 {
     editor_name = "";
     ev = null;
     occurrence = new Dictionary<string, float>();
     foreach (String name in StartEventData.sector_names())
     {
         occurrence[name] = 0.0f;
     }
 }
Exemple #2
0
        public NewEvent(EventData ed)
        {
            InitializeComponent();
            if (ed == null)
            {
                event_data = new EventData();
            }
            else
            {
                event_data = ed;
            }

            update_form();
        }
Exemple #3
0
 private void btn_create_Click(object sender, EventArgs e)
 {
     ev = new EventData();
     switch (cb_events.SelectedIndex)
     {
         case 1:
             ev.text = String.Format("All players make a {0} test. Count up the number of dice that meet or excede {1}. If it is higher than {2}," +
                 " then it is a success, otherwise a failure.\n\nTarget: {1}\nSuccesses Needed: {2}", tb_skill.Text, num_target.Value, num_successes.Value);
             ActionData a = new ActionData();
             a.event_data = new EventData();
             a.text = "Success";
             ev.actions.Add(a);
             a = new ActionData();
             a.event_data = new EventData();
             a.text = "Failure";
             ev.actions.Add(a);
             break;
         default:
             break;
     }
     this.Close();
 }
Exemple #4
0
 public NewEvent()
 {
     InitializeComponent();
     event_data = new EventData();
 }