internal UZGroundWaterDepthList(PFSSection Section)
    {
      _pfsHandle = Section;

      for (int i = 1; i <= Section.GetSectionsNo(); i++)
      {
        PFSSection sub = Section.GetSection(i);
        switch (sub.Name)
        {
        case "UZGroundWaterTable":
          _uZGroundWaterTable = new Bathymetry(sub);
          break;
        case "UZGroundWaterDepth1":
          _uZGroundWaterDepth1 = new UZGroundWaterDepth1(sub);
          break;
          default:
            _unMappedSections.Add(sub.Name);
          break;
        }
      }
    }
Exemple #2
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        internal UZGroundWaterDepthList(PFSSection Section)
        {
            _pfsHandle = Section;

            for (int i = 1; i <= Section.GetSectionsNo(); i++)
            {
                PFSSection sub = Section.GetSection(i);
                switch (sub.Name)
                {
                case "UZGroundWaterTable":
                    _uZGroundWaterTable = new Bathymetry(sub);
                    break;

                case "UZGroundWaterDepth1":
                    _uZGroundWaterDepth1 = new UZGroundWaterDepth1(sub);
                    break;

                default:
                    _unMappedSections.Add(sub.Name);
                    break;
                }
            }
        }