/// <summary> /// Reads Static Models /// </summary> public unsafe static List <IWMap.Entity> ReadStaticModels(ProcessReader reader, long address, int count) { // Resulting Entities List <IWMap.Entity> entities = new List <IWMap.Entity>(count); // Read buffer var byteBuffer = reader.ReadBytes(address, count * Marshal.SizeOf <GfxStaticModel>()); // Loop number of models we have for (int i = 0; i < count; i++) { // Read Struct var staticModel = ByteUtil.BytesToStruct <GfxStaticModel>(byteBuffer, i * Marshal.SizeOf <GfxStaticModel>()); // Model Name var modelName = reader.ReadNullTerminatedString(reader.ReadInt32(staticModel.ModelPointer)); // New Matrix var matrix = new Rotation.Matrix(); // Copy X Values matrix.Values[0] = staticModel.Matrix[0]; matrix.Values[1] = staticModel.Matrix[1]; matrix.Values[2] = staticModel.Matrix[2]; // Copy Y Values matrix.Values[4] = staticModel.Matrix[3]; matrix.Values[5] = staticModel.Matrix[4]; matrix.Values[6] = staticModel.Matrix[5]; // Copy Z Values matrix.Values[8] = staticModel.Matrix[6]; matrix.Values[9] = staticModel.Matrix[7]; matrix.Values[10] = staticModel.Matrix[8]; // Convert to Euler var euler = matrix.ToEuler(); // Add it if (string.IsNullOrEmpty(modelName) == true || modelName.Contains("?") == true || modelName.Contains("'") == true || modelName.Contains("\\") == true || modelName.Contains("fx") == true || modelName.Contains("viewmodel") == true || staticModel.ModelScale < 0.001 || staticModel.ModelScale > 10) { } else { entities.Add(IWMap.Entity.CreateMiscModel(modelName, new Vector3(staticModel.X, staticModel.Y, staticModel.Z), Rotation.ToDegrees(euler), staticModel.ModelScale)); } } // Done return(entities); }
public unsafe static List <IDictionary> CreateXModelDictionary(ProcessReader reader, long address, int count, List <IDictionary> MapEntities) { Thread.CurrentThread.CurrentCulture = new CultureInfo("en-US"); // Read buffer var byteBuffer = reader.ReadBytes(address, count * Marshal.SizeOf <GfxStaticModel>()); // Loop number of models we have List <IDictionary> MapModels = new List <IDictionary>(count); for (int i = 0; i < count; i++) { Dictionary <string, string> ModelData = new Dictionary <string, string>(); List <double> Position = new List <double>(); List <double> angles = new List <double>(); // Read Struct var staticModel = ByteUtil.BytesToStruct <GfxStaticModel>(byteBuffer, i * Marshal.SizeOf <GfxStaticModel>()); // Model Name var modelName = reader.ReadNullTerminatedString(reader.ReadInt32(staticModel.ModelPointer)); var matrix = new Rotation.Matrix(); // Copy X Values matrix.Values[0] = staticModel.Matrix[0]; matrix.Values[1] = staticModel.Matrix[1]; matrix.Values[2] = staticModel.Matrix[2]; // Copy Y Values matrix.Values[4] = staticModel.Matrix[3]; matrix.Values[5] = staticModel.Matrix[4]; matrix.Values[6] = staticModel.Matrix[5]; // Copy Z Values matrix.Values[8] = staticModel.Matrix[6]; matrix.Values[9] = staticModel.Matrix[7]; matrix.Values[10] = staticModel.Matrix[8]; // Convert to Euler var euler = matrix.ToEuler(); // Add it if (string.IsNullOrEmpty(modelName) == true || modelName.Contains("?") == true || modelName.Contains("'") == true || modelName.Contains("\\") == true || modelName.Contains("viewmodel") == true || modelName.Contains("*") == true || staticModel.ModelScale < 0.001 || staticModel.ModelScale > 10) { } else { if (modelName.Contains("mlv")) { modelName = modelName.Replace("mlv", ""); } ModelData.Add("Name", CleanInput(modelName)); ModelData.Add("PosX", string.Format("{0:0.0000}", staticModel.X)); ModelData.Add("PosY", string.Format("{0:0.0000}", staticModel.Y)); ModelData.Add("PosZ", string.Format("{0:0.0000}", staticModel.Z)); ModelData.Add("RotX", string.Format("{0:0.0000}", (float)Rotation.ToDegrees(euler).X).ToString(CultureInfo.InvariantCulture)); ModelData.Add("RotY", string.Format("{0:0.0000}", (float)Rotation.ToDegrees(euler).Y).ToString(CultureInfo.InvariantCulture)); ModelData.Add("RotZ", string.Format("{0:0.0000}", (float)Rotation.ToDegrees(euler).Z).ToString(CultureInfo.InvariantCulture)); ModelData.Add("Scale", string.Format("{0:0.0000}", staticModel.ModelScale).ToString(CultureInfo.InvariantCulture)); MapModels.Add(new Dictionary <string, string>(ModelData)); } } foreach (IDictionary entity in MapEntities) { MapModels.Add(entity); } // Done return(MapModels); }