Exemple #1
0
 private GameStructs.Decoration[] GetMantleDecorations(Int64 BaseAddress)
 {
     GameStructs.Decoration[] Decorations = new GameStructs.Decoration[2];
     for (int DecorationIndex = 0; DecorationIndex < 2; DecorationIndex++)
     {
         GameStructs.Decoration dummy = new GameStructs.Decoration()
         {
             ID = GameStructs.ConvertToMax(Scanner.READ_UINT(BaseAddress + (DecorationIndex * 0x4)))
         };
         Decorations[DecorationIndex] = dummy;
     }
     return(Decorations);
 }
Exemple #2
0
 private GameStructs.Decoration[] GetDecorationsFromGear(Int64 BaseAddress, int GearIndex)
 {
     GameStructs.Decoration[] Decorations = new GameStructs.Decoration[3];
     for (int DecorationIndex = 0; DecorationIndex < 3; DecorationIndex++)
     {
         GameStructs.Decoration dummy = new GameStructs.Decoration()
         {
             ID = GameStructs.ConvertToZero(Scanner.READ_UINT(BaseAddress + 0x30 + (0x3 * GearIndex * 4) + (0x4 * DecorationIndex)))
         };
         Decorations[DecorationIndex] = dummy;
     }
     return(Decorations);
 }
Exemple #3
0
        static string BuildDecorationStringStructure(GameStructs.Decoration[] Decorations, int Amount = 3, bool isWeapon = false, bool HasDecorationExtraSlot = false)
        {
            StringBuilder stringStructure = new StringBuilder();

            // Shift the jewel to the third slot if it's empty, since Honey uses the
            // Awakening slot always in the third slot
            if (isWeapon && HasDecorationExtraSlot && Decorations[2].ID == int.MaxValue)
            {
                Decorations[2].ID = Decorations[1].ID;
                Decorations[1].ID = int.MaxValue;
            }

            for (int DecoIndex = 0; DecoIndex < Amount; DecoIndex++)
            {
                GameStructs.Decoration deco = Decorations[DecoIndex];
                string decorationHoneyID    = deco.ID == int.MaxValue ? "0" : HoneyGearData.SelectSingleNode($"//Honey/Gear/Jewels/Jewel[@ID='{deco.ID}']/@HoneyID")?.Value;
                stringStructure.Append("," + decorationHoneyID);
            }

            return(stringStructure.ToString());
        }