Exemple #1
0
        protected void LoadMesh()
        {
            m_MeshHolder = null;

            ResLoader loader = ResLoader.Allocate(null);

            loader.Add2Load(m_MeshHolderName, OnMeshLoadResult);

            if (m_PreLoader != null)
            {
                m_PreLoader.Recycle2Cache();
                m_PreLoader = null;
            }

            m_PreLoader = m_Loader;

            m_Loader = loader;

            if (m_AsyncLoad)
            {
                m_Loader.LoadAsync();
            }
            else
            {
                m_Loader.LoadSync();
            }
        }
Exemple #2
0
        protected void OnMeshLoadResult(bool result, IRes res)
        {
            if (result)
            {
                MeshHolder holder = res.asset as MeshHolder;
                if (holder != null)
                {
                    mesh = holder.Find(m_MeshName);
                }
            }

            if (m_PreLoader != null)
            {
                m_PreLoader.Recycle2Cache();
                m_PreLoader = null;
            }
        }