Exemple #1
0
        public void AddAllAnimals(int nHare, int nLynx)
        {
            Parallel.ForEach(Choosers, (chooser) =>
            {
                for (int ihare = 0; ihare < nHare; ++ihare)
                {
                    DoChoice(chooser, true, ihare);
                }
                for (int ilynx = 0; ilynx < nLynx; ++ilynx)
                {
                    DoChoice(chooser, false, ilynx);
                }
            });

            foreach (var entry in allAnimals)
            {
                Vector2D position  = entry.Item1;
                var      animal    = entry.Item2;
                var      rectangle = new Rectangle(position, animal.Size.Width, animal.Size.Height);
                if (!arena.IsValidLocation(rectangle))
                {
                    position = MoveAnimalToRandomLocation(arena, entry.Item2);
                }
                arena.AddObject(animal, position);
            }
        }
Exemple #2
0
        private Vector2D MoveAnimalToRandomLocation(HungerGamesArena arena, Animal animal)
        {
            Rectangle rect;

            do
            {
                Vector2D position = new Vector2D(ArenaEngine.Random.NextDouble(animal.Size.Width,
                                                                               arena.Width - animal.Size.Width),
                                                 ArenaEngine.Random.NextDouble(animal.Size.Height, arena.Height - animal.Size.Height));
                rect = new Rectangle(position, animal.Size.Width, animal.Size.Height);
            } while (!arena.IsValidLocation(rect));
            return(rect.Center);
        }