public void AddCubeRegion(string command) { GameObject cube = CreateGameObject.CubeRegion(); IRuntimeEditor editor = IOC.Resolve <IRuntimeEditor>(); editor.Selection.activeGameObject = cube; }
public void AddDataVisualization(string dateType) { if (dateType == "pointcloud2") { GameObject createdObject = CreateGameObject.PointCloud2("PointCloud2", "/", true); // Focus and Select Created Object IRuntimeEditor editor = IOC.Resolve <IRuntimeEditor>(); editor.Selection.activeGameObject = createdObject; Debug.Log($"New {createdObject} added"); } else if (dateType == "boundingboxes") { GameObject createdObject = CreateGameObject.BoudingBoxes("BoundingBoxes", "/", true); // Focus and Select Created Object IRuntimeEditor editor = IOC.Resolve <IRuntimeEditor>(); editor.Selection.activeGameObject = createdObject; Debug.Log($"New {createdObject} added"); } else if (dateType == "trajectory") { GameObject createdObject = CreateGameObject.Trajectory("Trajectory", "/"); IRuntimeEditor editor = IOC.Resolve <IRuntimeEditor>(); editor.Selection.activeGameObject = createdObject; Debug.Log($"New {createdObject.name} added"); } else if (dateType == "socialdistance") { } else if (dateType == "heatmap") { } }
public void AutoLoadFromROS() { Debug.Log("AutoLoadFromROS"); // Devices RosConnection rosConnection = rosGameObject.GetComponent <RosConnection>(); string[] DeviceNames = rosConnection.GetDeviceNames(); RosTransformManager rosTransformManager = rosGameObject.GetComponent <RosTransformManager>(); foreach (string name in DeviceNames) { GameObject newDevice = CreateGameObject.DeviceWithPointCloud("Hokuyo3D", name); rosTransformManager.RequestGetParams(newDevice.name); } // Bounding Boxes CreateGameObject.BoudingBoxes("Human BoundingBoxes", "/tracked_humans", false); // Point Cloud Color red = new Color(0.0f, 1.0f, 0.0f, 0.7f); GameObject front = CreateGameObject.PointCloud2("Front Point Cloud", "/front", false, true, red); // SubscribePointCloud2 subscribe_front = front.GetComponent<SubscribePointCloud2>(); // subscribe_front.Enabled = true; Color blue = new Color(0.1f, 0.2f, 1.0f, 0.5f); GameObject background = CreateGameObject.PointCloud2("Background Point Cloud", "/background", false, true, blue); // SubscribePointCloud2 subscribe_background = background.GetComponent<SubscribePointCloud2>(); // subscribe_background.Enabled = true; CreateGameObject.PointCloud2("Raw Point Cloud", "/point_cloud2", false); }
public void AddDevice(string deviceType) { GameObject newDeviceObject = CreateGameObject.DeviceWithPointCloud(deviceType); // Focus and Select Created Object IRuntimeEditor editor = IOC.Resolve <IRuntimeEditor>(); editor.Selection.activeGameObject = newDeviceObject; Debug.Log($"New {deviceType} added"); }
public void AddFloorPlan(string floorType) { Debug.Log("Add Floor: " + floorType); if (floorType == "png") { ExtensionFilter[] extensionFilters = new[] { new ExtensionFilter("2D Map (PNG, BMP, JPG)", "png", "bmp", "jpg", "jpeg") }; string[] paths = StandaloneFileBrowser.OpenFilePanel("Open File", "", extensionFilters, false); if (paths.Length != 1) { return; } string path = paths[0]; if (!File.Exists(path)) { Debug.LogError($"{path} does not exits"); return; } GameObject FloorPlanImage = CreateGameObject.ImageFile(path); // Select IRuntimeEditor editor = IOC.Resolve <IRuntimeEditor>(); editor.Selection.activeGameObject = FloorPlanImage; } else if (floorType == "obj") { ExtensionFilter[] extensionFilters = new[] { new ExtensionFilter("3D Map (OBJ)", "obj") }; string[] paths = StandaloneFileBrowser.OpenFilePanel("Open File", "", extensionFilters, false); if (paths.Length != 1) { return; } string path = paths[0]; if (!File.Exists(path)) { Debug.LogError($"{path} does not exits"); return; } GameObject FloorMapObj = CreateGameObject.ObjFile(path); // Select IRuntimeEditor editor = IOC.Resolve <IRuntimeEditor>(); editor.Selection.activeGameObject = FloorMapObj; } }
static public GameObject DeviceWithPointCloud(string deviceType) { GameObject newDevice = Device(deviceType); string defaultTopic = "/"; GameObject frontPointCloud = CreateGameObject.PointCloud2("Front Point Cloud", defaultTopic, false); GameObject backgroundPointCloud = CreateGameObject.PointCloud2("Background Point Cloud", defaultTopic, false); GameObject rawPointCloud = CreateGameObject.PointCloud2("Raw Point Cloud", defaultTopic, false); frontPointCloud.transform.SetParent(newDevice.transform); backgroundPointCloud.transform.SetParent(newDevice.transform); rawPointCloud.transform.SetParent(newDevice.transform); return(newDevice); }
static public GameObject DeviceWithPointCloud(string deviceType, string deviceName) { GameObject newDevice = Device(deviceType); newDevice.name = deviceName; string frontTopic = $"/lidars/{deviceName}/front"; string backgroundTopic = $"/lidars/{deviceName}/background"; string rawTopic = $"/lidars/{deviceName}/point_cloud2"; GameObject frontPointCloud = CreateGameObject.PointCloud2("Front Point Cloud", frontTopic, false); GameObject backgroundPointCloud = CreateGameObject.PointCloud2("Background Point Cloud", backgroundTopic, false); GameObject rawPointCloud = CreateGameObject.PointCloud2("Raw Point Cloud", rawTopic, false); frontPointCloud.transform.SetParent(newDevice.transform); backgroundPointCloud.transform.SetParent(newDevice.transform); rawPointCloud.transform.SetParent(newDevice.transform); return(newDevice); }