onDropHandle() public static méthode

public static onDropHandle ( Object sender, Vector3 arg ) : void
sender Object
arg UnityEngine.Vector3
Résultat void
Exemple #1
0
        public void OnDrop(BaseEventData eventData)
        {
            var g = EventSystem.current.currentSelectedGameObject;

            UGUIEvent.onDropHandle(g, eventData);
        }
Exemple #2
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        public void OnDrop(BaseEventData eventData)
        {
            var g = eventData.selectedObject;

            UGUIEvent.onDropHandle(g, eventData);
        }