Exemple #1
0
        /// <summary>
        /// Update is called every frame, if the MonoBehaviour is enabled.
        /// </summary>
        void FixedUpdate()
        {
            if (MatchManager == null)
            {
                return;
            }
            var currentTimestep = MatchManager.MatchController?.Timestep;

            if (currentTimestep != null && lastTimestep != currentTimestep)
            {
                TPSCounter.Update();
                lastTimestep = currentTimestep.Value;
            }
        }
Exemple #2
0
        /// <summary>
        /// Update is called every frame, if the MonoBehaviour is enabled.
        /// </summary>
        void FixedUpdate()
        {
            if (!showDisplay)
            {
                return;
            }
            var currentTimestep = MatchManager.MatchController.Timestep;

            if (lastTimestep != currentTimestep)
            {
                TPSCounter.Update();
                lastTimestep = currentTimestep;
            }
        }