public static void BuildCurrentBundles()
        {
#endif
            BuildScript.BuildAssetBundles();
        }
 public static void BuildAssetBundlesOSX()
 {
     BuildScript.BuildAssetBundles(BuildTarget.StandaloneOSXUniversal);
 }
 public static void BuildAssetBundlesLinux()
 {
     BuildScript.BuildAssetBundles(BuildTarget.StandaloneLinuxUniversal);
 }
 public static void BuildAssetBundlesWindows()
 {
     BuildScript.BuildAssetBundles(BuildTarget.StandaloneWindows64);
 }