public override void OnEnable() { //本单例生效 _instance = this; Hotfix_LT.Messenger.AddListener <Hotfix_LT.Combat.CombatHitDamageEvent>(Hotfix_LT.EventName.CombatHitDamageEvent, OnHitCombatantListener); }
public override void OnDisable() { //本单例失效 _instance = null; Hotfix_LT.Messenger.RemoveListener <Hotfix_LT.Combat.CombatHitDamageEvent>(Hotfix_LT.EventName.CombatHitDamageEvent, OnHitCombatantListener); ClearTimer(); StopAllCoroutines(); var huds = hudsPool.ToArray(); var t = mDMono.transform; var childCount = t.childCount; for (int i = 0; i < childCount; ++i) { var child = t.GetChild(i).GetMonoILRComponent <CombatDamagesHUD>(); if (child != null && System.Array.Find(huds, hud => hud == child) == null) { PutHUDInPool(child); } } }