/// <summary> /// Initializes a new instance of the SelectionEventArgs class with /// the specified TableModel source, old selected indicies and new /// selected indicies /// </summary> /// <param name="source">The TableModel that originated the event</param> /// <param name="oldSelectedIndicies">An array of the previously selected Rows</param> /// <param name="newSelectedIndicies">An array of the newly selected Rows</param> public SelectionEventArgs(TableModel source, int[] oldSelectedIndicies, int[] newSelectedIndicies) : base() { if (source == null) { throw new ArgumentNullException("source", "TableModel cannot be null"); } this.source = source; this.oldSelectedIndicies = oldSelectedIndicies; this.newSelectedIndicies = newSelectedIndicies; this.oldSelectionBounds = new Gdk.Rectangle(); this.newSelectionBounds = new Gdk.Rectangle(); if (oldSelectedIndicies.Length > 0) { this.oldSelectionBounds = source.Selections.CalcSelectionBounds(oldSelectedIndicies[0], oldSelectedIndicies[oldSelectedIndicies.Length-1]); } if (newSelectedIndicies.Length > 0) { this.newSelectionBounds = source.Selections.CalcSelectionBounds(newSelectedIndicies[0], newSelectedIndicies[newSelectedIndicies.Length-1]); } }
/// <summary> /// Initializes a new instance of the TableModelEventArgs class with /// the specified TableModel source, start index, end index and affected Column /// </summary> /// <param name="source">The TableModel that originated the event</param> /// <param name="row">The affected Row</param> /// <param name="fromIndex">The start index of the affected Row(s)</param> /// <param name="toIndex">The end index of the affected Row(s)</param> public TableModelEventArgs(TableModel source, Row row, int fromIndex, int toIndex) { this.source = source; this.row = row; this.fromIndex = fromIndex; this.toIndex = toIndex; }
/// <summary> /// Initializes a new instance of the RowCollection class /// that belongs to the specified TableModel /// </summary> /// <param name="owner">A TableModel representing the tableModel that owns /// the RowCollection</param> public RowCollection(TableModel owner) : base() { if (owner == null) { throw new ArgumentNullException("owner"); } this.owner = owner; }
/// <summary> /// Initializes a new instance of the TableModel.Selection class /// that belongs to the specified TableModel /// </summary> /// <param name="owner">A TableModel representing the tableModel that owns /// the Selection</param> public Selection(TableModel owner) { if (owner == null) { throw new ArgumentNullException("owner", "owner cannot be null"); } this.owner = owner; this.rows = new ArrayList(); this.shiftSelectStart = CellPos.Empty; this.shiftSelectEnd = CellPos.Empty; }
/// <summary> /// Initializes a new instance of the TableModelEventArgs class with /// the specified TableModel source, start index, end index and affected Column /// </summary> /// <param name="source">The TableModel that originated the event</param> /// <param name="fromIndex">The start index of the affected Row(s)</param> /// <param name="toIndex">The end index of the affected Row(s)</param> public TableModelEventArgs(TableModel source, int fromIndex, int toIndex) : this(source, null, fromIndex, toIndex) { }
/// <summary> /// Initializes a new instance of the TableModelEventArgs class with /// the specified TableModel source, start index, end index and affected Column /// </summary> /// <param name="source">The TableModel that originated the event</param> public TableModelEventArgs(TableModel source) : this(source, null, -1, -1) { }
/// <summary> /// Initialise default values /// </summary> private void Init() { this.cells = null; this.tag = null; this.tableModel = null; this.index = -1; this.rowStyle = null; this.selectedCellCount = 0; this.state = (byte) (STATE_EDITABLE | STATE_ENABLED); }
/// <summary> /// Releases all resources used by the Row /// </summary> public void Dispose() { if (!this.disposed) { this.tag = null; if (this.tableModel != null) { this.tableModel.Rows.Remove(this); } this.tableModel = null; this.index = -1; if (this.cells != null) { Cell cell; for (int i=0; i<this.cells.Count; i++) { cell = this.cells[i]; cell.InternalRow = null; cell.Dispose(); } this.cells = null; } this.rowStyle = null; this.state = (byte) 0; this.disposed = true; } }