Exemple #1
0
        void OnEnable()
        {
            rootVisualElement.StyleBorderWidth(1);
            Color c = new Color32(58, 121, 187, 255);

            rootVisualElement.StyleBorderColor(c);

            // EditorHelpBox helpBox = new EditorHelpBox("This feature currently in preview state", MessageType.Info);
            // rootVisualElement.Add(helpBox);

            hierarchyLocalData         = HierarchyEditor.Instance.GetHierarchyLocalData(Selection.activeGameObject.scene);
            gameObject                 = Selection.activeGameObject;
            Selection.activeGameObject = null;

            CustomRowItem customRowItem = null;

            if (hierarchyLocalData.TryGetCustomRowData(gameObject, out customRowItem) == false)
            {
                customRowItem = hierarchyLocalData.CreateCustomRowItemFor(gameObject);
            }
            DlfU.UIElements.Toggle useBackground = new DlfU.UIElements.Toggle("Use Background",
                                                                              customRowItem.useBackground,
                                                                              Justify.FlexStart,
                                                                              (evt) =>
            {
                customRowItem.useBackground = evt.newValue;
                EditorApplication.RepaintHierarchyWindow();
            });
            rootVisualElement.Add(useBackground);

            EnumField backgroundStyle = new EnumField(customRowItem.backgroundStyle);

            backgroundStyle.label = "Background Style";
            backgroundStyle.RegisterValueChangedCallback((evt) =>
            {
                customRowItem.backgroundStyle = (CustomRowItem.BackgroundStyle)evt.newValue;
                EditorApplication.RepaintHierarchyWindow();
            });
            rootVisualElement.Add(backgroundStyle);

            EnumField backgroundMode = new EnumField(customRowItem.backgroundMode);

            backgroundMode.label = "Background Mode";
            backgroundMode.RegisterValueChangedCallback((evt) =>
            {
                customRowItem.backgroundMode = (CustomRowItem.BackgroundMode)evt.newValue;
                EditorApplication.RepaintHierarchyWindow();
            });
            rootVisualElement.Add(backgroundMode);

            ColorField backgroundColor = new ColorField("Background Color");

            backgroundColor.value = customRowItem.backgroundColor;
            backgroundColor.RegisterValueChangedCallback((evt) =>
            {
                customRowItem.backgroundColor = evt.newValue;
                EditorApplication.RepaintHierarchyWindow();
            });
            rootVisualElement.Add(backgroundColor);
        }
        public CustomRowItem CreateCustomRowItemFor(GameObject go)
        {
            CustomRowItem customRowItem = new CustomRowItem(go);

            lCustomRowItems.Add(customRowItem);

            ClearNullRef();
            ConvertToDic();

            return(customRowItem);
        }
Exemple #3
0
        void OnEnable()
        {
            rootVisualElement.StyleMargin(4, 4, 2, 0);

            hierarchyLocalData         = HierarchyEditor.Instance.GetHierarchyLocalData(Selection.activeGameObject.scene);
            gameObject                 = Selection.activeGameObject;
            Selection.activeGameObject = null;

            CustomRowItem customRowItem = null;

            if (hierarchyLocalData.TryGetCustomRowData(gameObject, out customRowItem) == false)
            {
                customRowItem = hierarchyLocalData.CreateCustomRowItemFor(gameObject);
            }


            IMGUIContainer iMGUIContainer = new IMGUIContainer(() =>
            {
                customRowItem.useBackground = EditorGUILayout.Toggle("Background", customRowItem.useBackground);

                customRowItem.backgroundStyle = (CustomRowItem.BackgroundStyle)EditorGUILayout.EnumPopup("Background Style", customRowItem.backgroundStyle);
                customRowItem.backgroundMode  = (CustomRowItem.BackgroundMode)EditorGUILayout.EnumPopup("Background Mode", customRowItem.backgroundMode);
                customRowItem.backgroundColor = EditorGUILayout.ColorField("Background Color", customRowItem.backgroundColor);

                customRowItem.overrideLabel = EditorGUILayout.Toggle("Override Label", customRowItem.overrideLabel);

                var wideMode = EditorGUIUtility.wideMode;
                EditorGUIUtility.wideMode = true;
                customRowItem.labelOffset = EditorGUILayout.Vector2Field("Label Offset", customRowItem.labelOffset);
                EditorGUIUtility.wideMode = wideMode;
                customRowItem.labelColor  = EditorGUILayout.ColorField("Label Color", customRowItem.labelColor);

                if (GUI.changed)
                {
                    EditorApplication.RepaintHierarchyWindow();
                }
            });

            rootVisualElement.Add(iMGUIContainer);
        }
 public bool TryGetCustomRowData(GameObject go, out CustomRowItem customRowItem)
 {
     return(dCustomRowItems.TryGetValue(go, out customRowItem));
 }