/// <summary> /// 用于向 TAOKEPRODUCT EntitySet 添加新对象的方法,已弃用。请考虑改用关联的 ObjectSet<T> 属性的 .Add 方法。 /// </summary> public void AddToTAOKEPRODUCT(TAOKEPRODUCT tAOKEPRODUCT) { base.AddObject("TAOKEPRODUCT", tAOKEPRODUCT); }
/// <summary> /// 创建新的 TAOKEPRODUCT 对象。 /// </summary> /// <param name="productID">ProductID 属性的初始值。</param> /// <param name="productTitle">ProductTitle 属性的初始值。</param> /// <param name="productPic">ProductPic 属性的初始值。</param> /// <param name="productPrice">ProductPrice 属性的初始值。</param> /// <param name="productUrl">ProductUrl 属性的初始值。</param> /// <param name="shopName">ShopName 属性的初始值。</param> /// <param name="shopLevel">ShopLevel 属性的初始值。</param> /// <param name="shopUrl">ShopUrl 属性的初始值。</param> /// <param name="productStatus">ProductStatus 属性的初始值。</param> /// <param name="cateCode">CateCode 属性的初始值。</param> /// <param name="createUserID">CreateUserID 属性的初始值。</param> /// <param name="createTime">CreateTime 属性的初始值。</param> public static TAOKEPRODUCT CreateTAOKEPRODUCT(global::System.String productID, global::System.String productTitle, global::System.String productPic, global::System.Decimal productPrice, global::System.String productUrl, global::System.String shopName, global::System.Int16 shopLevel, global::System.String shopUrl, global::System.String productStatus, global::System.Int32 cateCode, global::System.Int32 createUserID, global::System.DateTime createTime) { TAOKEPRODUCT tAOKEPRODUCT = new TAOKEPRODUCT(); tAOKEPRODUCT.ProductID = productID; tAOKEPRODUCT.ProductTitle = productTitle; tAOKEPRODUCT.ProductPic = productPic; tAOKEPRODUCT.ProductPrice = productPrice; tAOKEPRODUCT.ProductUrl = productUrl; tAOKEPRODUCT.ShopName = shopName; tAOKEPRODUCT.ShopLevel = shopLevel; tAOKEPRODUCT.ShopUrl = shopUrl; tAOKEPRODUCT.ProductStatus = productStatus; tAOKEPRODUCT.CateCode = cateCode; tAOKEPRODUCT.CreateUserID = createUserID; tAOKEPRODUCT.CreateTime = createTime; return tAOKEPRODUCT; }