public ActorHelper(InputHelper input, FactionHelper faction, ContentManager content) { this.Input = input; this.Faction = faction; this.Actors = new List <Actor>(); this.TexturesGrimion = new[] { content.Load <Texture2D>("Graphics/grimion1"), content.Load <Texture2D>("Graphics/grimion2"), content.Load <Texture2D>("Graphics/grimion3"), }; this.TexturesIron = new[] { content.Load <Texture2D>("Graphics/iron1"), content.Load <Texture2D>("Graphics/iron2"), }; }
public TurnHelper(ActorHelper actor, FactionHelper faction) { this.Actor = actor; this.Faction = faction; this.TurnCount = 1; }