public static void BuildField(HeroActionParams actionParams)
        {
            HeroAction heroAction = actionParams.heroAction;

            //-----------------------------------------
            // create the action fields if they don't exist
            //-----------------------------------------
            ActionCommon.CreateActionFieldsOnHeroObject(heroAction, 10);

            //-----------------------------------------
            // create the fields for this action
            //-----------------------------------------
            SimpleLayout.BeginVertical(SimpleGUI.Fields.Box.StyleB);
            HeroObject targetHeroObject = GetHeroObjectField.BuildFieldE("Move a different object?", actionParams, heroAction.actionFields[0], heroAction.actionFields[1]);

            SimpleLayout.EndVertical();

            SimpleLayout.BeginVertical(SimpleGUI.Fields.Box.StyleB);
            GetIntegerField.BuildFieldA("Movement Speed:", actionParams, heroAction.actionFields[2]);
            SimpleLayout.EndVertical();

            SimpleLayout.BeginVertical(SimpleGUI.Fields.Box.StyleB);
            string[] items         = { "Object has animatior controller", "Object has animation component", "Don't animate this object" };
            int      animationType = GetDropDownField.BuildField("Animation system:", actionParams, heroAction.actionFields[3], new GenericListField(items));

            SimpleLayout.EndVertical();

            if (animationType != 3)
            {
                SimpleLayout.BeginVertical(SimpleGUI.Fields.Box.StyleB);
                if (animationType <= 1)
                {
                    ActionCommon.GetAnimation("Walk Animation:", actionParams, heroAction.actionFields[4], heroAction.actionFields[5], heroAction.actionFields[6], AnimatorControllerParameterType.Bool, targetHeroObject);
                }
                else
                {
                    ActionCommon.GetAnimation_Legacy("Walk Animation:", actionParams, heroAction.actionFields[4], heroAction.actionFields[5], heroAction.actionFields[6], targetHeroObject);
                    ActionCommon.GetAnimation_Legacy("Idle Animation:", actionParams, heroAction.actionFields[7], heroAction.actionFields[8], heroAction.actionFields[9], targetHeroObject);
                }
                SimpleLayout.EndVertical();
            }
        }
Exemple #2
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        public static void BuildField(HeroActionParams actionParams)
        {
            HeroAction heroAction = actionParams.heroAction;

            //-----------------------------------------
            // create the action fields if they don't exist
            //-----------------------------------------
            ActionCommon.CreateActionFieldsOnHeroObject(heroAction, 5);

            //-----------------------------------------
            // create the fields for this action
            //-----------------------------------------
            SimpleLayout.BeginVertical(SimpleGUI.Fields.Box.StyleB);
            HeroObject targetObject = GetHeroObjectField.BuildFieldE("Animate a different object?", actionParams, heroAction.actionFields[0], heroAction.actionFields[1]);

            SimpleLayout.EndVertical();

            if (targetObject != null)
            {
                ActionCommon.GetAnimation_Legacy("", actionParams, heroAction.actionFields[2], heroAction.actionFields[3], heroAction.actionFields[4], targetObject);
            }
        }