public virtual void ConfigureFastBuild(Configuration conf, CommonTarget target) { conf.SolutionFolder = "FastBuild/" + conf.SolutionFolder; conf.ProjectName += "_FastBuild"; conf.Defines.Add("USES_FASTBUILD"); }
public override void ConfigureAll(Configuration conf, CommonTarget target) { base.ConfigureAll(conf, target); conf.AddPrivateDependency <StaticLib2Project>(target); conf.SolutionFolder = "StaticLibs"; // intentionally in a subfolder conf.PrecompHeader = @"src\pch.h"; conf.PrecompSource = @"src\pch.cpp"; conf.IncludePaths.Add(SourceRootPath); switch (target.Optimization) { case Optimization.Debug: conf.SourceFilesBuildExclude.Add(@"src\ensure_release.cpp"); break; case Optimization.Release: // use a different method to exclude ensure_debug.cpp conf.SourceFilesBuildExcludeRegex.Add(Util.RegexPathCombine("src", @"ensure_d.*\.cpp$")); break; default: throw new Error("Unexpected optimization " + target.Optimization); } }
public virtual void FastBuildUnitys(Configuration conf, CommonTarget target) { conf.FastBuildBlobbed = true; conf.FastBuildUnityPath = Path.Combine(Globals.TmpDirectory, @"unity\[project.Name]"); conf.IncludeBlobbedSourceFiles = false; conf.IsBlobbed = false; }
public override void ConfigureAll(Configuration conf, CommonTarget target) { base.ConfigureAll(conf, target); conf.SolutionFolder = "StaticLibs"; conf.IncludePaths.Add(SourceRootPath); }
public virtual void ConfigureAll(Configuration conf, CommonTarget target) { conf.SolutionFileName = "[solution.Name]_[target.Platform]"; conf.SolutionFileName += "_[target.DevEnv]"; conf.PlatformName = "[target.SolutionPlatformName]"; // It's easy to setup Gradle when put solution file under the projects folder conf.SolutionPath = System.IO.Path.Combine(Globals.TmpDirectory, "projects"); }
public virtual void BlobNoBlob(Configuration conf, CommonTarget target) { conf.FastBuildBlobbed = false; conf.IsBlobbed = false; if (conf.IsFastBuild) { conf.ProjectName += "_NoBlob"; } }
public ExeProject() { AddTargets(CommonTarget.GetDefaultTargets()); Name = "exe"; SourceFilesExtensions.Add(".xml"); SourceFilesExtensions.Add(".gradle"); // Show resource files in project AdditionalSourceRootPaths.Add(Path.Combine(Globals.TmpDirectory, @"projects\[project.Name]")); }
public override void ConfigureAgde(Configuration conf, CommonTarget target) { base.ConfigureAgde(conf, target); conf.AddProject <ExeProject>(target); if (!_hasCopiedResources) { //copy top-level build gradle files to root dir AndroidUtil.DirectoryCopy(Path.Combine(conf.Solution.SharpmakeCsPath, @"..\gradle\root"), conf.SolutionPath); _hasCopiedResources = true; } }
public override void ConfigureAll(Configuration conf, CommonTarget target) { base.ConfigureAll(conf, target); conf.Output = Configuration.OutputType.Exe; conf.PrecompHeader = "stdafx.h"; conf.PrecompSource = "stdafx.cpp"; conf.AddPrivateDependency <StaticLib1Project>(target); conf.AddPrivateDependency <StaticLib2Project>(target); conf.Defines.Add("CREATION_DATE=\"April 2021\""); }
public override void ConfigureAgde(Configuration conf, CommonTarget target) { base.ConfigureAgde(conf, target); conf.IncludePaths.Add(@"$(AndroidNdkDirectory)\sources\android"); // For android_native_app_glue.h switch (target.AndroidBuildTargets) { case Android.AndroidBuildTargets.arm64_v8a: conf.TargetPath = Path.Combine(conf.TargetPath, "arm64-v8a"); // The gradle script require the outdir end of "arm64-v8a" break; case Android.AndroidBuildTargets.x86_64: conf.TargetPath = Path.Combine(conf.TargetPath, "x86_64"); break; case Android.AndroidBuildTargets.armeabi_v7a: conf.TargetPath = Path.Combine(conf.TargetPath, "armeabi-v7a"); break; case Android.AndroidBuildTargets.x86: conf.TargetPath = Path.Combine(conf.TargetPath, "x86"); break; default: throw new System.Exception($"TODO, {target.AndroidBuildTargets} is not supported Android target for AGDE."); } conf.AdditionalLinkerOptions.Add("-llog", "-landroid"); // Make sure the path of project exists as it is set to SourceRootPath. Resolver resolver = new Resolver(); resolver.SetParameter("project", this); string projectPath = resolver.Resolve(conf.ProjectPath); if (!Directory.Exists(projectPath)) { Directory.CreateDirectory(projectPath); } if (!_hasCopiedResources) { CopyAndroidResources(projectPath); } // The short name(libxxx.so, xxx is the short name) of App executable .so has to match the name of the project // because the native activity name is set to project.LowerName in AndroidManifest.xml. conf.TargetFileName = LowerName; }
public static CommonTarget[] GetAndroidTargets() { var defaultTarget = new CommonTarget( Platform.agde, DevEnv.vs2019, Optimization.Debug | Optimization.Release, Blob.NoBlob, BuildSystem.Default ); // make a fastbuild version of the target var fastBuildTarget = (CommonTarget)defaultTarget.Clone( Blob.FastBuildUnitys, BuildSystem.FastBuild ); return(new[] { defaultTarget }); }
public virtual void ConfigureAll(Configuration conf, CommonTarget target) { conf.ProjectFileName = "[project.Name]_[target.Platform]"; if (target.DevEnv != DevEnv.xcode4ios) { conf.ProjectFileName += "_[target.DevEnv]"; } conf.ProjectPath = Path.Combine(Globals.TmpDirectory, @"projects\[project.Name]"); conf.IsFastBuild = target.BuildSystem == BuildSystem.FastBuild; conf.IntermediatePath = Path.Combine(Globals.TmpDirectory, @"obj\[target.DirectoryName]\[project.Name]"); conf.TargetPath = Path.Combine(Globals.OutputDirectory, "[target.DirectoryName]"); conf.TargetLibraryPath = conf.IntermediatePath; // .lib files must be with the .obj files when running in fastbuild distributed mode or we'll have missing symbols due to merging of the .pdb conf.TargetFileName += "_" + target.Optimization.ToString().ToLowerInvariant().First(); // suffix with lowered first letter of optim if (conf.IsFastBuild) { conf.TargetFileName += "x"; } conf.Output = Configuration.OutputType.Lib; // defaults to creating static libs }
public StaticLib2Project() { AddTargets(CommonTarget.GetDefaultTargets()); Name = "static lib2"; }
public HelloAndroidAgdeSolution() { AddTargets(CommonTarget.GetDefaultTargets()); Name = "HelloAndroidAgde"; }
public virtual void ConfigureAgde(Configuration conf, CommonTarget target) { }
public virtual void ConfigureAgde(Configuration conf, CommonTarget target) { conf.Options.Add(new Options.Android.General.AndroidGradleBuildDir("$(SolutionDir)")); conf.Options.Add(Options.Android.General.AndroidAPILevel.Latest); // This will set AndroidMinSdkVersion when project is for AGDE conf.Options.Add(Options.Android.General.UseOfStl.LibCpp_Shared); }
public virtual void ConfigureDebug(Configuration conf, CommonTarget target) { conf.DefaultOption = Options.DefaultTarget.Debug; }
public virtual void ConfigureRelease(Configuration conf, CommonTarget target) { conf.DefaultOption = Options.DefaultTarget.Release; }