void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.thisControl = ((HelixToolkit.Wpf.StereoView3D)(target)); return; case 2: this.LeftView = ((System.Windows.Controls.Viewport3D)(target)); return; case 3: this.LeftCameraControl = ((HelixToolkit.Wpf.CameraController)(target)); return; case 4: this.RightView = ((System.Windows.Controls.Viewport3D)(target)); return; case 5: this.RightCameraControl = ((HelixToolkit.Wpf.CameraController)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 5 "..\..\..\..\Controls\Stereo3DViewControl.xaml" ((TUM.CMS.VplControl.Watch3D.Controls.Stereo3DViewControl)(target)).Loaded += new System.Windows.RoutedEventHandler(this.Stereo3DViewControl_OnLoaded); #line default #line hidden return; case 2: this.stereoBase = ((System.Windows.Controls.Slider)(target)); return; case 3: this.dirVector = ((System.Windows.Controls.CheckBox)(target)); return; case 4: this.StereoView3D = ((HelixToolkit.Wpf.StereoView3D)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.thisWindow = ((SurfaceDemo.Window1)(target)); return; case 2: this.mainMenu = ((System.Windows.Controls.Menu)(target)); return; case 3: #line 19 "..\..\Window1.xaml" ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.Export_Click); #line default #line hidden return; case 4: #line 20 "..\..\Window1.xaml" ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.ExportStereo_Click); #line default #line hidden return; case 5: #line 22 "..\..\Window1.xaml" ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.Exit_Click); #line default #line hidden return; case 6: this.ViewSource = ((System.Windows.Controls.MenuItem)(target)); #line 25 "..\..\Window1.xaml" this.ViewSource.Click += new System.Windows.RoutedEventHandler(this.ViewSource_Click); #line default #line hidden return; case 7: #line 26 "..\..\Window1.xaml" ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.ResetCamera_Click); #line default #line hidden return; case 8: this.Fullscreen = ((System.Windows.Controls.MenuItem)(target)); #line 27 "..\..\Window1.xaml" this.Fullscreen.Click += new System.Windows.RoutedEventHandler(this.FullScreen_Click); #line default #line hidden return; case 9: #line 29 "..\..\Window1.xaml" ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.Stereo_Click); #line default #line hidden return; case 10: #line 30 "..\..\Window1.xaml" ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.Stereo_Click); #line default #line hidden return; case 11: #line 31 "..\..\Window1.xaml" ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.Stereo_Click); #line default #line hidden return; case 12: #line 34 "..\..\Window1.xaml" ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.BrushHue_Click); #line default #line hidden return; case 13: #line 35 "..\..\Window1.xaml" ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.BrushHueStripes_Click); #line default #line hidden return; case 14: #line 36 "..\..\Window1.xaml" ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.BrushRainbow_Click); #line default #line hidden return; case 15: #line 37 "..\..\Window1.xaml" ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.BrushRainbowStripes_Click); #line default #line hidden return; case 16: #line 38 "..\..\Window1.xaml" ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.BrushPattern_Click); #line default #line hidden return; case 17: #line 39 "..\..\Window1.xaml" ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.BrushImage_Click); #line default #line hidden return; case 18: this.surfacesMenu = ((System.Windows.Controls.MenuItem)(target)); return; case 19: this.SourcePanel = ((System.Windows.Controls.DockPanel)(target)); return; case 20: this.slider1 = ((System.Windows.Controls.Slider)(target)); return; case 21: this.slider2 = ((System.Windows.Controls.Slider)(target)); return; case 22: this.slider3 = ((System.Windows.Controls.Slider)(target)); return; case 23: this.slider4 = ((System.Windows.Controls.Slider)(target)); return; case 24: this.errorList = ((System.Windows.Controls.ListView)(target)); return; case 25: this.source1 = ((System.Windows.Controls.TextBox)(target)); #line 86 "..\..\Window1.xaml" this.source1.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.source1_TextChanged); #line default #line hidden return; case 26: this.view1 = ((HelixToolkit.Wpf.HelixViewport3D)(target)); return; case 27: this.surface1 = ((SurfaceDemo.DynamicCodeSurface3D)(target)); return; case 28: this.view2 = ((HelixToolkit.Wpf.StereoView3D)(target)); return; case 29: this.view3 = ((HelixToolkit.Wpf.AnaglyphView3D)(target)); return; } this._contentLoaded = true; }