Exemple #1
0
 public bool Equals(Vector value)
 {
     return Equals(this, value);
 }
Exemple #2
0
 public static double Multiply(Vector vector1, Vector vector2)
 {
     return ((vector1._x * vector2._x) + (vector1._y * vector2._y));
 }
Exemple #3
0
 public static Vector Subtract(Vector vector1, Vector vector2)
 {
     return new Vector(vector1._x - vector2._x, vector1._y - vector2._y);
 }
Exemple #4
0
 public static bool Equals(Vector vector1, Vector vector2)
 {
     return (vector1.X.Equals(vector2.X) && vector1.Y.Equals(vector2.Y));
 }
Exemple #5
0
 public static Vector Multiply(double scalar, Vector vector)
 {
     return new Vector(vector._x * scalar, vector._y * scalar);
 }
Exemple #6
0
 public static Vector Divide(Vector vector, double scalar)
 {
     return (Vector)(vector * (1.0 / scalar));
 }
Exemple #7
0
 public static double Determinant(Vector vector1, Vector vector2)
 {
     return ((vector1._x * vector2._y) - (vector1._y * vector2._x));
 }
Exemple #8
0
 public static double CrossProduct(Vector vector1, Vector vector2)
 {
     return ((vector1._x * vector2._y) - (vector1._y * vector2._x));
 }
Exemple #9
0
 public static double AngleBetween(Vector vector1, Vector vector2)
 {
     double y = (vector1._x * vector2._y) - (vector2._x * vector1._y);
     double x = (vector1._x * vector2._x) + (vector1._y * vector2._y);
     return (Math.Atan2(y, x) * 57.295779513082323);
 }
Exemple #10
0
 public static Vector Add(Vector vector1, Vector vector2)
 {
     return new Vector(vector1._x + vector2._x, vector1._y + vector2._y);
 }