public void ApplyTemplate(Serialization.KeyboardKeyTemplate template) { DefaultFromCode(code); normalString = template.Normal; shiftedString = template.Shifted; altGrString = template.AltGr; shiftedAltGrString = template.ShiftedAltGr; }
public void UpdateTemplate(ref Serialization.KeyboardKeyTemplate template) { if (template == null) { template = keyGlyph; } else { template.AltGr = keyGlyph.altGrString; template.Shifted = keyGlyph.shiftedString; template.Normal = keyGlyph.normalString; template.Code = keyGlyph.code; } if (selfRectTransform == null) { selfRectTransform = GetComponent <RectTransform>(); } template.KeyType = keyType; template.KeySize = selfRectTransform.sizeDelta; template.KeyOffset = selfRectTransform.anchoredPosition3D; template.KeyRotation = selfRectTransform.localEulerAngles; if (keyGlyph.normalDisplay != null) { template.DisplayNormal = keyGlyph.normalDisplay.text; } if (keyGlyph.shiftedDisplay != null) { template.DisplayShifted = keyGlyph.shiftedDisplay.text; } if (keyGlyph.altGrDisplay != null) { template.DisplayAltGr = keyGlyph.altGrDisplay.text; } if (keyGlyph.shiftedAltGrDisplay != null) { template.DisplayShiftedAltGr = keyGlyph.shiftedAltGrDisplay.text; } }
public Serialization.KeyboardKeyTemplate ToTemplate() { Serialization.KeyboardKeyTemplate template = keyGlyph; if (selfRectTransform == null) { selfRectTransform = GetComponent <RectTransform>(); } template.KeySize = selfRectTransform.sizeDelta; template.KeyOffset = selfRectTransform.anchoredPosition3D; template.KeyRotation = selfRectTransform.localEulerAngles; template.KeyType = keyType; if (keyGlyph.normalDisplay != null) { template.DisplayNormal = keyGlyph.normalDisplay.text; } if (keyGlyph.shiftedDisplay != null) { template.DisplayShifted = keyGlyph.shiftedDisplay.text; } if (keyGlyph.altGrDisplay != null) { template.DisplayAltGr = keyGlyph.altGrDisplay.text; } if (keyGlyph.shiftedAltGrDisplay != null) { template.DisplayShiftedAltGr = keyGlyph.shiftedAltGrDisplay.text; } return(template); }