Exemple #1
0
        static void Main(string[] args)
        {
            //dimension of rectangle (domain)
            float a, b, c, d;

            a = 12; b = 120; c = 15; d = 100;
            //nonlinear factor for meshing from y axis to the end of rectangle in horizontal dimension
            float k;

            k = 0.8f;

            //number of horizontal nodes
            int nh = 5;
            //number of vertical nodes
            int nv = 5;


            var a_parts = MeshGeneration.divideLength(a, nh, k);
            var b_parts = MeshGeneration.divideLength(b, nv, 1);
            var c_parts = MeshGeneration.divideLength(c, nh, k);
            var d_parts = MeshGeneration.divideLength(d, nv, 1);

            ElasticNode n = new ElasticNode(MKENodeType.t);

            n.x1 = 1;
            n.x2 = 1;
            n.id = 1;


            Console.Read();
        }
Exemple #2
0
        static void Main(string[] args)
        {
            //prepare file for logging
            var fileName  = @"C:/Users/BahrudinHrnjica/Desktop/thermo.txt";
            var logFile   = System.IO.File.Create(fileName);
            var logWriter = new System.IO.StreamWriter(logFile);

            ///****************INPUT******************///
            //dimension of rectangle (domain)
            float a, b;         //, c, d;

            a = 12; b = 120;    //c = 15; d = 100;
            //nonlinear factor for meshing from y axis to the end of rectangle in horizontal dimension
            float k;

            k = 0.8f;

            //number of horizontal nodes
            int nh = 50;
            //number of vertical nodes
            int nv = 60;


            var a_parts = MeshGeneration.divideLength(a, nh, k);
            var b_parts = MeshGeneration.divideLength(b, nv, 1);

            //var c_parts = MeshGeneration.divideLength(c, nh, k);
            //var d_parts = MeshGeneration.divideLength(d, nv, 1);

            ///node generation
            ThermoNode[][] nodes = MeshGeneration.GenerateNodes(a_parts, b_parts);

            //print nodes
            using (StreamWriter tw = new StreamWriter(logWriter.BaseStream))
            {
                MeshGeneration.printNodes(nodes, tw);
            }

            //finite element generation
            List <HeatFElement> els = MeshGeneration.GenerateElements(nodes);

            //

            // Console.Read();
        }