Exemple #1
0
 //Create a new character
 public static bool CreateCharacter(string name)
 {
     if (name.Equals(superPlayerName))
     {
         CurrentPlayer             = new Player(name);
         CurrentPlayer.Level       = 999;
         CurrentPlayer.QuestPoints = 999;
         SuperPlayer = true;
         return(true);
     }
     else
     {
         if (PersistenceUtilities.CreateFolderForPlayer(name.ToUpper()))
         {
             CurrentPlayer = new Player(name.ToUpper());
             return(true);
         }
         else
         {
             return(false);
         }
     }
 }
Exemple #2
0
 //load a player
 public static void LoadPlayer(string playerName)
 {
     CurrentPlayer = PersistenceUtilities.LoadPlayer(playerName);
 }