private void RaiseOnInitiallised() { var args = new SimInitialisedEventArgs(); args.LeftBoardToDraw = _leftPlayer.GetPrimaryBoardFlatted(); args.RightBoardToDraw = _rightPlayer.GetPrimaryBoardFlatted(); args.PlayerBegining = _turnBelongTo ? _leftPlayer.NickName : _rightPlayer.NickName; OnInitilised(args); }
protected virtual void OnInitilised(SimInitialisedEventArgs e) { Initialised?.Invoke(this, e); }