public static Gradient BlackSepia() { List <Color> colors = new List <Color>(); colors.Add(Colors.Black); colors.Add(TintColors.Sepia()); return(new Gradient(colors)); }
public static Gradient WhiteSepia() { List <Color> colors = new List <Color>(); colors.Add(Colors.White); colors.Add(TintColors.Sepia()); return(new Gradient(colors)); }
public XRadiationFilter() { List <Color> colors = new List <Color>(); colors.Add(TintColors.LightCyan()); colors.Add(Colors.Black); gradientMapFx.Map = new Gradient(colors); blender.Mode = BlendMode.ColorBurn; blender.Mixture = 0.8f; }