private static bool isShield(Fingers f){ int[] t={1,1,1,0,0}; return f.checkFingers(t); }
private static bool isCurse(Fingers f){ int[] t={1,1,1,1,1}; // all fingers opened return f.checkFingers(t); }
private static bool isThrow(Fingers f){ int[] t={0,0,1,1,0}; return f.checkFingers(t); }
private static bool isBullet(Fingers f){ int[] t={1,0,0,1,1}; return f.checkFingers(t); }
private static bool isNeutral(Fingers f){ int[] t={0,0,0,0,0}; // all fingers hidden return f.checkFingers(t); }