Exemple #1
0
        /////////////////////////////////////////
        public static void DrawGUI()
        {
            E.Load();

            ScopeChange.Begin();

            E.i.Enable = HEditorGUILayout.ToggleLeft(SS._Enable, E.i.Enable);
            EditorGUI.indentLevel++;
            GUILayout.Space(8f);
            using (new EditorGUI.DisabledGroupScope(!E.i.Enable)) {
                E.i.multiSceneExec = HEditorGUILayout.ToggleLeft(S._Executeevenwithmultiplesceneviews, E.i.multiSceneExec);

                E.i.enableTimeScaleSlider = HEditorGUILayout.ToggleLeft(S._TimeScaleSlider, E.i.enableTimeScaleSlider);
                E.i.syncScene2Game        = HEditorGUILayout.ToggleLeft(S._Syncscenecameratogamecamera, E.i.syncScene2Game);
                E.i.toggleOrthographic    = HEditorGUILayout.ToggleLeft(S._ToggleOrthographic, E.i.toggleOrthographic);

                E.i.uiBkColor = EditorGUILayout.ColorField(SS._BackColor, E.i.uiBkColor);
                E.i.textColor = EditorGUILayout.ColorField(SS._TextColor, E.i.textColor);

                GUILayout.Space(8f);

                /////////////////////////
                HEditorGUILayout.HeaderTitle($"* {SS._Experimental}");

                E.i.tools        = HEditorGUILayout.ToggleLeft("Tool (UNITY_2019_1_OR_NEWER)", E.i.tools);
                E.i.drawPivotBox = HEditorGUILayout.ToggleLeft("Draw Pivot Box", E.i.drawPivotBox);
                EditorGUI.indentLevel++;
                ScopeDisable.Begin(!E.i.drawPivotBox);
                E.i.drawPivotLabel = HEditorGUILayout.ToggleLeft("Label", E.i.drawPivotLabel);
                ScopeDisable.End();
                EditorGUI.indentLevel--;

                E.i.raycastPivot     = HEditorGUILayout.ToggleLeft("RayCast Pivot (Alt)", E.i.raycastPivot);
                E.i.resetPivotSize   = HEditorGUILayout.ToggleLeft("Reset Pivot Size (G)", E.i.resetPivotSize);
                E.i.disableSelection = HEditorGUILayout.ToggleLeft("Disable Selection (Space)", E.i.disableSelection);

                E.i.mouseDrag = HEditorGUILayout.ToggleLeft("Hide the mouse when dragging (UNITY_EDITOR_WIN)", E.i.mouseDrag);
                E.i.crossLine = HEditorGUILayout.ToggleLeft("Draw the axis from the origin", E.i.crossLine);

                GUILayout.Space(8f);


                /////////////////////////
                HEditorGUILayout.HeaderTitle($"* Obsolete");

                E.i.wsadMove = HEditorGUILayout.ToggleLeft("Pivot Move (W,A,S,D,Q,E)", E.i.wsadMove);

                GUILayout.Space(8f);
            }
            EditorGUI.indentLevel--;
            //}

            if (ScopeChange.End())
            {
                SceneViewTools.InitDragMouse();
                E.Save();
                SceneViewUtils.Repaint();
            }
        }