public Shuffler(BassPlayer bassPlayer, Library library, MixLibrary mixLibrary) { Timer timer = new Timer(); timer.Interval = 50; timer.Tick += new EventHandler(timer_Tick); this.BassPlayer = bassPlayer; this.BassPlayer.OnTrackChange += new EventHandler(BassPlayer_OnTrackChange); this.Library = library; this.MixLibrary = mixLibrary; this.HistorySize = 255; timer.Start(); }
/// <summary> /// Initializes a new instance of the Library class. /// </summary> /// <param name="bassPlayer">The bass engine associated with the library.</param> public Library(BassPlayer bassPlayer) { _bassPlayer = bassPlayer; }
public TrackLibrary(BassPlayer bassPlayer) { _bassPlayer = bassPlayer; }