public void Die(Level level) { level.PlaySoundEffect(mDeathEffect); level.PlayerDeath(); }
public void Die(Level level) { //animator.PlayAnimation(deathAnimation); level.PlaySoundEffect(mDeathEffect); level.PlayerDeath(); }
public void Die(Level level) { level.PlaySoundEffect(mDeathEffect); level.PlayerDeath(); }
public void Die(Level level) { //animator.PlayAnimation(deathAnimation); level.PlaySoundEffect(mDeathEffect); level.PlayerDeath(); }