public void CreditsEvent() { Debug.Log(this.name + ": credits"); menuState = MainMenuState.CREDITS; }
public void OptionsEvent() { Debug.Log(this.name + ": options"); menuState = MainMenuState.OPTIONS; }
public void NewGameEvent() { Debug.Log(this.name + ": new game"); Game.Instance.NewGame(); menuState = MainMenuState.OTHER; }
public void ContinueGameEvent() { Debug.Log(this.name + ": continue game"); Game.Instance.ContinueGame(); menuState = MainMenuState.OTHER; }
public void ExitGameEvent() { Debug.Log(this.name + ": quitting"); menuState = MainMenuState.OTHER; Application.Quit(); }