Exemple #1
0
//    stellt am ende eures zuges bei allen befreundeten dienern 1 leben wieder her.

        public override void onTurnEndsTrigger(Playfield p, Minion triggerEffectMinion, bool turnEndOfOwner)
        {
            if (triggerEffectMinion.own == turnEndOfOwner)
            {
                int heal = (triggerEffectMinion.own) ? p.getMinionHeal(1) : p.getEnemyMinionHeal(1);
                p.allMinionOfASideGetDamage(turnEndOfOwner, -heal);
            }
        }
Exemple #2
0
//    vernichtet einen befreundeten diener und fügt allen feindlichen dienern schaden zu, der seinem angriff entspricht.
		public override void onCardPlay(Playfield p, bool ownplay, Minion target, int choice)
		{
            int damage1 = (ownplay) ? p.getSpellDamageDamage(target.Angr) : p.getEnemySpellDamageDamage(target.Angr);

            p.minionGetDestroyed(target);

            p.allMinionOfASideGetDamage(!ownplay, damage1);

		}
Exemple #3
0
//Deal 2 damage to all enemy minions and Freeze them.
		public override void onCardPlay(Playfield p, bool ownplay, Minion target, int choice)
		{
            int dmg = (ownplay) ? p.getSpellDamageDamage(2) : p.getEnemySpellDamageDamage(2);
            p.allMinionOfASideGetDamage(!ownplay, dmg, true);
			List<Minion> temp = (ownplay) ? p.enemyMinions : p.ownMinions;
            foreach (Minion t in temp)
            {
                t.frozen = true;
            }
		}
Exemple #4
0
//    wählt aus:/ fügt einem diener $5 schaden zu; oder fügt allen feindlichen dienern $2 schaden zu.

		public override void onCardPlay(Playfield p, bool ownplay, Minion target, int choice)
		{
            if (choice == 1)
            {
                int dmg = (ownplay) ? p.getSpellDamageDamage(5) : p.getEnemySpellDamageDamage(5);
                p.minionGetDamageOrHeal(target, dmg);
            }
            if (choice == 2)
            {
                int damage = (ownplay) ? p.getSpellDamageDamage(2) : p.getEnemySpellDamageDamage(2);
                p.allMinionOfASideGetDamage(!ownplay, damage);
            }

		}
Exemple #5
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 //Deal $2-$3 damage to all enemy minions. Overload: (2)
 public override void onCardPlay(Playfield p, bool ownplay, Minion target, int choice)
 {
     if (p.isServer)
     {
         List<Minion> temp = (!ownplay) ? p.ownMinions : p.enemyMinions;
         foreach (Minion m in temp)
         {
             int random = p.getRandomNumber_SERVER(2, 3);
             int dmgs = (ownplay) ? p.getSpellDamageDamage(random) : p.getEnemySpellDamageDamage(random);
             p.minionGetDamageOrHeal(m, dmgs, true);
         }
         if (ownplay) { p.owedRecall += 2; } else { p.enemyRecall += 2; };
         return;
     }
     int dmg = (ownplay) ? p.getSpellDamageDamage(3) : p.getEnemySpellDamageDamage(3);
     p.allMinionOfASideGetDamage(!ownplay, dmg);
     if (ownplay) { p.owedRecall += 2; } else { p.enemyRecall += 2; };
 }
Exemple #6
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 public override void onCardPlay(Playfield p, bool ownplay, Minion target, int choice)
 {
     int dmg = (ownplay) ? p.getSpellDamageDamage(3) : p.getEnemySpellDamageDamage(3);
     p.allMinionOfASideGetDamage(!ownplay, dmg);
     if (ownplay) p.ueberladung += 2;
 }
Exemple #7
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 //Deal $2-$3 damage to all enemy minions. Overload: (2)
 public override void onCardPlay(Playfield p, bool ownplay, Minion target, int choice)
 {
     int dmg = (ownplay) ? p.getSpellDamageDamage(3) : p.getEnemySpellDamageDamage(3);
     p.allMinionOfASideGetDamage(!ownplay, dmg);
     if (ownplay) { p.owedRecall += 2; } else { p.enemyRecall += 2; };
 }
Exemple #8
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//    fügt allen feindlichen dienern $1 schaden zu. zieht eine karte.
		public override void onCardPlay(Playfield p, bool ownplay, Minion target, int choice)
		{
            int dmg = (ownplay) ? p.getSpellDamageDamage(1) : p.getEnemySpellDamageDamage(1);
            p.allMinionOfASideGetDamage(!ownplay, dmg);
            p.drawACard(CardDB.cardName.unknown, ownplay);
		}
Exemple #9
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        //    Deal $2 damage to all enemy minions and Freeze them.
		public override void onCardPlay(Playfield p, bool ownplay, Minion target, int choice)
		{
            int dmg = (ownplay) ? p.getSpellDamageDamage(2) : p.getEnemySpellDamageDamage(2);
            p.allMinionOfASideGetDamage(!ownplay, dmg, true);
		}
        //todo secret
//    geheimnis:/ wenn euer held angegriffen wird, erleiden alle feinde $2 schaden.
        public override void onSecretPlay(Playfield p, bool ownplay, int number)
        {
            int dmg = (ownplay) ? p.getSpellDamageDamage(2) : p.getEnemySpellDamageDamage(2);
            p.allMinionOfASideGetDamage(!ownplay, dmg);
        }