public override bool PointInClient(POINT aPoint) { return(FShapeLine.PointInClient(aPoint)); }
public override bool PointInClient(int x, int y) { return(FShapeLine.PointInClient(x, y)); }
public override bool PointInClient(POINT aPoint) { return(FShapeLine.PointInClient(aPoint)); }
public override bool PointInClient(int x, int y) { return(FShapeLine.PointInClient(x, y)); }