public void OnInputChanged() { var text = DataHolder.GUIReferences.Input.value; if (string.IsNullOrEmpty(text)) { TerminalUtil.ChangeToCommandCacheBuffer(); } else if (text.Contains("\n")) { StartCoroutine(TerminalUtil.HandlePlayerInput(text)); } else { TerminalUtil.UpdateCommandBuffer(); } }
public void DownPressed() { TerminalUtil.ChangeToCommandCacheBuffer(); TerminalUtil.NavigateCommandBuffer(-1, false); }