public CreateTestStateMachineWithOnOffStates ( ) : TestStateMachine | ||
Résultat | TestStateMachine |
public void Should_NotTurnOn_IfMotionDetected_AndSkipConditionIs_Fulfilled() { var timer = new TestTimerService(); var dateTimeService = new TestDateTimeService(); dateTimeService.SetTime(TimeSpan.Parse("14:00:00")); var motionDetectorFactory = new TestMotionDetectorFactory(new SchedulerService(timer, dateTimeService), new SettingsService(new BackupService(), new StorageService())); var stateMachineFactory = new TestStateMachineFactory(); var automation = new TurnOnAndOffAutomation(AutomationIdGenerator.EmptyId, dateTimeService, new SchedulerService(timer, dateTimeService), new SettingsService(new BackupService(), new StorageService()), new TestDaylightService()); var motionDetector = motionDetectorFactory.CreateTestMotionDetector(); var output = stateMachineFactory.CreateTestStateMachineWithOnOffStates(); output.GetState().ShouldBeEquivalentTo(BinaryStateId.Off); automation.WithTrigger(motionDetector); automation.WithTarget(output); IStateMachine[] otherActuators = { stateMachineFactory.CreateTestStateMachineWithOnOffStates(), stateMachineFactory.CreateTestStateMachineWithOnOffStates(BinaryStateId.On) }; automation.WithSkipIfAnyActuatorIsAlreadyOn(otherActuators); motionDetector.TriggerMotionDetection(); output.GetState().ShouldBeEquivalentTo(BinaryStateId.Off); }
public void ComponentHasStateCondition() { var stateMachineFactory = new TestStateMachineFactory(); var output = stateMachineFactory.CreateTestStateMachineWithOnOffStates(); var condition = new ComponentIsInStateCondition(output, BinaryStateId.Off); condition.IsFulfilled().ShouldBeEquivalentTo(true); output.SetNextState(); condition.IsFulfilled().ShouldBeEquivalentTo(false); }
public void TurnOn_CombinedActuators() { var timer = new TestTimerService(); var stateMachineFactory = new TestStateMachineFactory(); var testActuator1 = stateMachineFactory.CreateTestStateMachineWithOnOffStates(); var testActuator2 = stateMachineFactory.CreateTestStateMachineWithOnOffStates(); var testActuator3 = stateMachineFactory.CreateTestStateMachineWithOnOffStates(); var logicalActautor = new LogicalBinaryStateActuator(ComponentIdGenerator.EmptyId, timer); logicalActautor.WithActuator(testActuator1); logicalActautor.WithActuator(testActuator2); logicalActautor.WithActuator(testActuator3); logicalActautor.GetState().Equals(BinaryStateId.Off).ShouldBeEquivalentTo(true); logicalActautor.SetState(BinaryStateId.On); logicalActautor.GetState().Equals(BinaryStateId.On).ShouldBeEquivalentTo(true); logicalActautor.SetState(BinaryStateId.Off); logicalActautor.GetState().Equals(BinaryStateId.Off).ShouldBeEquivalentTo(true); }
public void Associate_TriggerWithActuatorAction() { var buttonFactory = new TestButtonFactory(new TestTimerService(), new SettingsService(new BackupService(), new StorageService())); var stateMachineFactory = new TestStateMachineFactory(); var testButton = buttonFactory.CreateTestButton(); var testOutput = stateMachineFactory.CreateTestStateMachineWithOnOffStates(); testButton.GetPressedShortlyTrigger().Attach(testOutput.GetSetNextStateAction()); testOutput.GetState().ShouldBeEquivalentTo(BinaryStateId.Off); testButton.PressShortly(); testOutput.GetState().ShouldBeEquivalentTo(BinaryStateId.On); testButton.PressShortly(); testOutput.GetState().ShouldBeEquivalentTo(BinaryStateId.Off); }
public void Empty_ConditionalOnAutomation() { var testController = new TestController(); var automation = new ConditionalOnAutomation(AutomationIdGenerator.EmptyId, testController.SchedulerService, testController.DateTimeService, testController.DaylightService); var testButtonFactory = new TestButtonFactory(testController.TimerService, new SettingsService(new BackupService(), new StorageService())); var testStateMachineFactory = new TestStateMachineFactory(); var testButton = testButtonFactory.CreateTestButton(); var testOutput = testStateMachineFactory.CreateTestStateMachineWithOnOffStates(); automation.WithTrigger(testButton.GetPressedShortlyTrigger()); automation.WithActuator(testOutput); testOutput.GetState().ShouldBeEquivalentTo(BinaryStateId.Off); testButton.PressShortly(); testOutput.GetState().ShouldBeEquivalentTo(BinaryStateId.On); }
public void Automation_Toggle() { var timer = new TestTimerService(); var testButtonFactory = new TestButtonFactory(timer, new SettingsService(new BackupService(), new StorageService())); var testStateMachineFactory = new TestStateMachineFactory(); var testButton = testButtonFactory.CreateTestButton(); var testOutput = testStateMachineFactory.CreateTestStateMachineWithOnOffStates(); CreateAutomation() .WithTrigger(testButton.GetPressedShortlyTrigger()) .WithActionIfConditionsFulfilled(testOutput.GetSetNextStateAction()); testOutput.GetState().ShouldBeEquivalentTo(BinaryStateId.Off); testButton.PressShortly(); testOutput.GetState().ShouldBeEquivalentTo(BinaryStateId.On); testButton.PressShortly(); testOutput.GetState().ShouldBeEquivalentTo(BinaryStateId.Off); testButton.PressShortly(); testOutput.GetState().ShouldBeEquivalentTo(BinaryStateId.On); }
public void Should_NotTurnOn_IfMotionDetected_AndTimeRangeConditionIs_NotFulfilled() { var timer = new TestTimerService(); var dateTimeService = new TestDateTimeService(); dateTimeService.SetTime(TimeSpan.Parse("18:00:00")); var motionDetectorFactory = new TestMotionDetectorFactory(new SchedulerService(timer, dateTimeService), new SettingsService(new BackupService(), new StorageService())); var stateMachineFactory = new TestStateMachineFactory(); var automation = new TurnOnAndOffAutomation(AutomationIdGenerator.EmptyId, dateTimeService, new SchedulerService(timer, dateTimeService), new SettingsService(new BackupService(), new StorageService()), new TestDaylightService()); var motionDetector = motionDetectorFactory.CreateTestMotionDetector(); var output = stateMachineFactory.CreateTestStateMachineWithOnOffStates(); output.GetState().ShouldBeEquivalentTo(BinaryStateId.Off); automation.WithTurnOnWithinTimeRange(() => TimeSpan.Parse("10:00:00"), () => TimeSpan.Parse("15:00:00")); automation.WithTrigger(motionDetector); automation.WithTarget(output); motionDetector.TriggerMotionDetection(); output.GetState().ShouldBeEquivalentTo(BinaryStateId.Off); }
public void Automation_WithCondition() { var testController = new TestController(); var testButtonFactory = new TestButtonFactory(testController.TimerService, new SettingsService(new BackupService(), new StorageService())); var testStateMachineFactory = new TestStateMachineFactory(); var testButton = testButtonFactory.CreateTestButton(); var testOutput = testStateMachineFactory.CreateTestStateMachineWithOnOffStates(); new Automation(AutomationIdGenerator.EmptyId) .WithTrigger(testButton.GetPressedShortlyTrigger()) .WithCondition(ConditionRelation.And, new TimeRangeCondition(testController.DateTimeService).WithStart(TimeSpan.FromHours(1)).WithEnd(TimeSpan.FromHours(2))) .WithActionIfConditionsFulfilled(testOutput.GetSetNextStateAction()); testOutput.GetState().ShouldBeEquivalentTo(BinaryStateId.Off); testController.SetTime(TimeSpan.FromHours(0)); testButton.PressShortly(); testOutput.GetState().ShouldBeEquivalentTo(BinaryStateId.Off); testController.SetTime(TimeSpan.FromHours(1.5)); testButton.PressShortly(); testOutput.GetState().ShouldBeEquivalentTo(BinaryStateId.On); }
public void Should_TurnOff_IfButtonPressed_WhileTargetIsAlreadyOn() { var timer = new TestTimerService(); var dateTimeService = new TestDateTimeService(); dateTimeService.SetTime(TimeSpan.Parse("14:00:00")); var buttonFactory = new TestButtonFactory(timer, new SettingsService(new BackupService(), new StorageService())); var stateMachineFactory = new TestStateMachineFactory(); var automation = new TurnOnAndOffAutomation(AutomationIdGenerator.EmptyId, dateTimeService, new SchedulerService(timer, dateTimeService), new SettingsService(new BackupService(), new StorageService()), new TestDaylightService()); var button = buttonFactory.CreateTestButton(); var output = stateMachineFactory.CreateTestStateMachineWithOnOffStates(); output.GetState().ShouldBeEquivalentTo(BinaryStateId.Off); automation.WithTrigger(button.GetPressedShortlyTrigger()); automation.WithTarget(output); IStateMachine[] otherActuators = { stateMachineFactory.CreateTestStateMachineWithOnOffStates(), stateMachineFactory.CreateTestStateMachineWithOnOffStates() }; automation.WithSkipIfAnyActuatorIsAlreadyOn(otherActuators); button.PressShortly(); output.GetState().ShouldBeEquivalentTo(BinaryStateId.On); button.PressShortly(); output.GetState().ShouldBeEquivalentTo(BinaryStateId.On); automation.WithTurnOffIfButtonPressedWhileAlreadyOn(); button.PressShortly(); output.GetState().ShouldBeEquivalentTo(BinaryStateId.Off); }
public void Should_TurnOn_IfMotionDetected() { var schedulerService = new SchedulerService(new TestTimerService(), new DateTimeService()); var motionDetectorFactory = new TestMotionDetectorFactory(schedulerService, new SettingsService(new BackupService(), new StorageService())); var stateMachineFactory = new TestStateMachineFactory(); var automation = new TurnOnAndOffAutomation(AutomationIdGenerator.EmptyId, new TestDateTimeService(), schedulerService, new SettingsService(new BackupService(), new StorageService()), new TestDaylightService()); var motionDetector = motionDetectorFactory.CreateTestMotionDetector(); var output = stateMachineFactory.CreateTestStateMachineWithOnOffStates(); output.GetState().ShouldBeEquivalentTo(BinaryStateId.Off); automation.WithTrigger(motionDetector); automation.WithTarget(output); motionDetector.TriggerMotionDetection(); output.GetState().ShouldBeEquivalentTo(BinaryStateId.On); }
public void Should_TurnOn_IfButtonPressed_EvenIfTimeRangeConditionIs_NotFulfilled() { var timer = new TestTimerService(); var dateTimeService = new TestDateTimeService(); dateTimeService.SetTime(TimeSpan.Parse("18:00:00")); var buttonFactory = new TestButtonFactory(timer, new SettingsService(new BackupService(), new StorageService())); var stateMachineFactory = new TestStateMachineFactory(); var automation = new TurnOnAndOffAutomation(AutomationIdGenerator.EmptyId, dateTimeService, new SchedulerService(timer, dateTimeService), new SettingsService(new BackupService(), new StorageService()), new TestDaylightService()); var button = buttonFactory.CreateTestButton(); var output = stateMachineFactory.CreateTestStateMachineWithOnOffStates(); output.GetState().ShouldBeEquivalentTo(BinaryStateId.Off); automation.WithTurnOnWithinTimeRange(() => TimeSpan.Parse("10:00:00"), () => TimeSpan.Parse("15:00:00")); automation.WithTrigger(button.GetPressedShortlyTrigger()); automation.WithTarget(output); button.PressShortly(); output.GetState().ShouldBeEquivalentTo(BinaryStateId.On); }
public void Should_TurnOn_IfButtonPressedShort() { var timer = new TestTimerService(); var buttonFactory = new TestButtonFactory(timer, new SettingsService(new BackupService(), new StorageService())); var stateMachineFactory = new TestStateMachineFactory(); var automation = new TurnOnAndOffAutomation(AutomationIdGenerator.EmptyId, new TestDateTimeService(), new SchedulerService(new TestTimerService(), new DateTimeService()), new SettingsService(new BackupService(), new StorageService()), new TestDaylightService()); var button = buttonFactory.CreateTestButton(); var output = stateMachineFactory.CreateTestStateMachineWithOnOffStates(); output.GetState().ShouldBeEquivalentTo(BinaryStateId.Off); automation.WithTrigger(button.GetPressedShortlyTrigger()); automation.WithTarget(output); button.PressShortly(); output.GetState().ShouldBeEquivalentTo(BinaryStateId.On); }