Exemple #1
0
        public void WorldDraw(SpriteBatch spriteBatch)
        {
            Texture2D texture = Textures.Player();

            spriteBatch.Draw(texture, Position(worldPosition), Color.White);
        }
Exemple #2
0
 public void FloorDraw(SpriteBatch spriteBatch)
 {
     spriteBatch.Draw(Textures.Player(), Position(floorPosition), Color.White);
 }