private void CreateColorControl(String name, int y) { const int colorSize = 12; GroupBox colorGroup = new GroupBox(this); colorGroup.SetPosition(10, y); colorGroup.SetText(name); colorGroup.SetSize(160, 35); colorGroup.Name = name + "groupbox"; ColorDisplay disp = new ColorDisplay(colorGroup); disp.Name = name; disp.SetBounds(0, 10, colorSize, colorSize); TextBoxNumeric numeric = new TextBoxNumeric(colorGroup); numeric.Name = name + "Box"; numeric.SetPosition(105, 7); numeric.SetSize(26, 16); numeric.SelectAllOnFocus = true; numeric.TextChanged += NumericTyped; HorizontalSlider slider = new HorizontalSlider(colorGroup); slider.SetPosition(colorSize + 5, 10); slider.SetRange(0, 255); slider.SetSize(80, colorSize); slider.Name = name + "Slider"; slider.ValueChanged += SlidersMoved; }
public PlayerView(Vector2u displaySize) : base(displaySize) { BackgroundColor = new Color(40,40,40); playerBox = new GroupBox(GuiCanvas); playerBox.SetBounds(20, 20, displaySize.X - 40, displaySize.Y - 40); playerNameLabel = new GroupBox(playerBox); playerNameLabel.SetBounds(20, 20, 256, 32); }
private void setupUi() { renderer = new Gwen.Renderer.OpenTK(); Gwen.Skin.Base skin = new Gwen.Skin.TexturedBase(renderer, "DefaultSkin.png"); canvas = new Canvas(skin); canvas.SetSize(Width, Height); gwenInput = new Gwen.Input.OpenTK(this); gwenInput.Initialize(canvas); Mouse.ButtonDown += Mouse_ButtonDown; Mouse.ButtonUp += Mouse_ButtonUp; Mouse.Move += Mouse_Move; Mouse.WheelChanged += Mouse_Wheel; canvas.ShouldDrawBackground = true; canvas.BackgroundColor = System.Drawing.Color.FromArgb(122, 150, 170, 170); // controls radioCamera = new RadioButtonGroup(canvas); radioCamera.AutoSizeToContents = true; radioCamera.SetText("Тип камеры"); radioCamera.AddOption("Свободная", "free"); radioCamera.AddOption("Привязанная", "bound"); radioCamera.SetSelection(0); radioCamera.SelectionChanged += radioCamera_SelectionChanged; // coord GroupBox posGroup = new GroupBox(canvas); posGroup.SetText("Позиция камеры"); posGroup.SizeToChildren(); posGroup.SetSize(150, 120); Gwen.Align.PlaceDownLeft(posGroup, radioCamera, 45); labelPosX = new Label(posGroup); labelPosY = new Label(posGroup); labelPosZ = new Label(posGroup); labelPosX.SetText("X: 0.0"); labelPosY.SetText("Y: 1.0"); labelPosZ.SetText("Z: 2.0"); Gwen.Align.PlaceDownLeft(labelPosY, labelPosX, 5); Gwen.Align.PlaceDownLeft(labelPosZ, labelPosY, 5); // reset button Button resetCameraButton = new Gwen.Control.Button(posGroup); resetCameraButton.SetText("Сбросить позицию\nкамеры"); resetCameraButton.Clicked += cameraReset_Clicked; resetCameraButton.SizeToContents(); Gwen.Align.PlaceDownLeft(resetCameraButton, labelPosZ, 5); labelSpeed = new Label(canvas); Gwen.Align.PlaceDownLeft(labelSpeed, posGroup, 5); labelTips = new Label(canvas); labelTips.SetText(freeCameraTip + "\n\n" + nodeTransformTip); labelTips.SizeToContents(); Gwen.Align.PlaceDownLeft(labelTips, labelSpeed, 15); statusBar = new Gwen.Control.StatusBar(canvas); statusBar.Dock = Gwen.Pos.Bottom; }
private void InitializeUI() { settings = NavMeshGenerationSettings.Default; areaSettings = new AreaIdGenerationSettings(); DockBase dock = new DockBase(gwenCanvas); dock.Dock = Pos.Fill; dock.SetSize(Width, Height); dock.RightDock.Width = 280; dock.BottomDock.Height = 150; statusBar = new StatusBar(gwenCanvas); Label genTime = new Label(statusBar); genTime.Name = "GenTime"; genTime.Text = "Generation Time: 0ms"; genTime.Dock = Pos.Left; LabeledCheckBox catchCheckBox = new LabeledCheckBox(statusBar); catchCheckBox.Text = "Intercept and log exceptions"; catchCheckBox.Dock = Pos.Right; catchCheckBox.CheckChanged += (s, e) => interceptExceptions = catchCheckBox.IsChecked; catchCheckBox.IsChecked = true; Base genBase = new Base(dock); dock.RightDock.TabControl.AddPage("NavMesh Generation", genBase); Button generateButton = new Button(genBase); generateButton.Text = "Generate!"; generateButton.Height = 30; generateButton.Dock = Pos.Top; generateButton.Released += (s, e) => GenerateNavMesh(); GroupBox displaySettings = new GroupBox(genBase); displaySettings.Text = "Display"; displaySettings.Dock = Pos.Top; displaySettings.Height = 60; Base levelCheckBase = new Base(displaySettings); levelCheckBase.Dock = Pos.Top; Label levelCheckLabel = new Label(levelCheckBase); levelCheckLabel.Text = "Level"; levelCheckLabel.Dock = Pos.Left; CheckBox levelCheckBox = new CheckBox(levelCheckBase); levelCheckBox.Dock = Pos.Right; levelCheckBox.Checked += (s, e) => displayLevel = true; levelCheckBox.UnChecked += (s, e) => displayLevel = false; levelCheckBox.IsChecked = true; levelCheckBase.SizeToChildren(); Base displayModeBase = new Base(displaySettings); displayModeBase.Dock = Pos.Top; displayModeBase.Padding = new Padding(0, 4, 0, 0); Label displayModeLabel = new Label(displayModeBase); displayModeLabel.Text = "Generation Step"; displayModeLabel.Dock = Pos.Left; displayModeLabel.Padding = new Padding(0, 0, 4, 0); ComboBox displayModes = new ComboBox(displayModeBase); displayModes.Dock = Pos.Top; displayModes.AddItem("None", "", DisplayMode.None); displayModes.AddItem("Heightfield", "", DisplayMode.Heightfield); displayModes.AddItem("Compact Heightfield", "", DisplayMode.CompactHeightfield); displayModes.AddItem("Distance Field", "", DisplayMode.DistanceField); displayModes.AddItem("Regions", "", DisplayMode.Regions); displayModes.AddItem("Contours", "", DisplayMode.Contours); displayModes.AddItem("Polygon Mesh", "", DisplayMode.PolyMesh); displayModes.AddItem("Polygon Mesh Detail", "", DisplayMode.PolyMeshDetail); displayModes.AddItem("NavMesh", "", DisplayMode.NavMesh); displayModes.AddItem("Pathfinding", "", DisplayMode.Pathfinding); displayModes.ItemSelected += (s, e) => displayMode = (DisplayMode)e.SelectedItem.UserData; displayModes.SelectByUserData(DisplayMode.PolyMeshDetail); displayModeBase.SizeToChildren(); displayModeBase.Height += 4; //accounts for the padding, GWEN.NET should do this const int leftMax = 125; const int rightMax = 20; GroupBox areaSetting = new GroupBox(genBase); areaSetting.Text = "Area"; areaSetting.Dock = Pos.Top; areaSetting.Height = 90; var levelTris = level.GetTriangles(); BBox3 bounds = TriangleEnumerable.FromTriangle(levelTris, 0, levelTris.Length).GetBoundingBox(); Base maxTriSlope = CreateSliderOption(areaSetting, "Max Tri Slope:", 0.0001f, 3.14f, 3.14f, "N2", leftMax, rightMax, v => areaSettings.MaxTriSlope = v); Base minLevelHeight = CreateSliderOption(areaSetting, "Min Height:", bounds.Min.Y, bounds.Max.Y, bounds.Min.Y, "N0", leftMax, rightMax, v => areaSettings.MinLevelHeight = v); Base maxLevelHeight = CreateSliderOption(areaSetting, "Max Height:", bounds.Min.Y, bounds.Max.Y, bounds.Max.Y, "N0", leftMax, rightMax, v => areaSettings.MaxLevelHeight = v); GroupBox rsSettings = new GroupBox(genBase); rsSettings.Text = "Rasterization"; rsSettings.Dock = Pos.Top; rsSettings.Height = 90; Base cellSizeSetting = CreateSliderOption(rsSettings, "Cell Size:", 0.1f, 2.0f, 0.3f, "N2", leftMax, rightMax, v => settings.CellSize = v); Base cellHeightSetting = CreateSliderOption(rsSettings, "Cell Height:", 0.1f, 2f, 0.2f, "N2", leftMax, rightMax, v => settings.CellHeight = v); GroupBox agentSettings = new GroupBox(genBase); agentSettings.Text = "Agent"; agentSettings.Dock = Pos.Top; agentSettings.Height = 115; Base maxSlopeSetting = CreateSliderOption(agentSettings, "Max Climb:", 0.1f, 5.0f, 0.9f, "N0", leftMax, rightMax, v => settings.MaxClimb = v); Base maxHeightSetting = CreateSliderOption(agentSettings, "Height:", 0.1f, 5.0f, 2.0f, "N0", leftMax, rightMax, v => settings.AgentHeight = v); Base erodeRadius = CreateSliderOption(agentSettings, "Radius:", 0.0f, 5.0f, 0.6f, "N1", leftMax, rightMax, v => { settings.AgentRadius = v; agentCylinder.Radius = v; }); Base addRemoveAgent = CreateAddRemoveButton(agentSettings, "Count", leftMax, rightMax, 0, MAX_AGENTS, () => { numActiveAgents++; GenerateCrowd(); }, () => { numActiveAgents--; GenerateCrowd(); }); GroupBox regionSettings = new GroupBox(genBase); regionSettings.Text = "Region"; regionSettings.Dock = Pos.Top; regionSettings.Height = 65; Base minRegionSize = CreateSliderOption(regionSettings, "Min Region Size:", 0f, 150f, 8f, "N0", leftMax, rightMax, v => settings.MinRegionSize = (int)Math.Round(v)); Base mrgRegionSize = CreateSliderOption(regionSettings, "Merged Region Size:", 0f, 150f, 20f, "N0", leftMax, rightMax, v => settings.MergedRegionSize = (int)Math.Round(v)); GroupBox navMeshSettings = new GroupBox(genBase); navMeshSettings.Text = "NavMesh"; navMeshSettings.Dock = Pos.Top; navMeshSettings.Height = 90; Base maxEdgeLength = CreateSliderOption(navMeshSettings, "Max Edge Length:", 0f, 50f, 12f, "N0", leftMax, rightMax, v => settings.MaxEdgeLength = (int)Math.Round(v)); Base maxEdgeErr = CreateSliderOption(navMeshSettings, "Max Edge Error:", 0f, 3f, 1.8f, "N1", leftMax, rightMax, v => settings.MaxEdgeError = v); Base vertsPerPoly = CreateSliderOption(navMeshSettings, "Verts Per Poly:", 3f, 12f, 6f, "N0", leftMax, rightMax, v => settings.VertsPerPoly = (int)Math.Round(v)); GroupBox navMeshDetailSettings = new GroupBox(genBase); navMeshDetailSettings.Text = "NavMeshDetail"; navMeshDetailSettings.Dock = Pos.Top; navMeshDetailSettings.Height = 65; Base sampleDistance = CreateSliderOption(navMeshDetailSettings, "Sample Distance:", 0f, 16f, 6f, "N0", leftMax, rightMax, v => settings.SampleDistance = (int)Math.Round(v)); Base maxSampleError = CreateSliderOption(navMeshDetailSettings, "Max Sample Error:", 0f, 16f, 1f, "N0", leftMax, rightMax, v => settings.MaxSampleError = (int)Math.Round(v)); Base logBase = new Base(dock); dock.BottomDock.TabControl.AddPage("Log", logBase); ListBox logBox = new ListBox(logBase); logBox.Dock = Pos.Fill; logBox.AllowMultiSelect = false; logBox.EnableScroll(true, true); Console.SetOut(new GwenTextWriter(logBox)); }
private void CreateControls() { const int startY = 5; const int height = 35; CreateColorControl("Red", startY); CreateColorControl("Green", startY + height); CreateColorControl("Blue", startY + height*2); CreateColorControl("Alpha", startY + height*3); GroupBox finalGroup = new GroupBox(this); finalGroup.SetPosition(180, 40); finalGroup.SetSize(60, 60); finalGroup.SetText("Result"); finalGroup.Name = "ResultGroupBox"; ColorDisplay disp = new ColorDisplay(finalGroup); disp.Name = "Result"; disp.SetBounds(0, 10, 32, 32); //disp.DrawCheckers = true; //UpdateControls(); }